Derek Bankieris 39af68cc1d Improve asynchronous error handling
Add the ability to register callbacks for errors that occur on the
asynchronous variable sampling thread. Implement __del__ and call
close in case the user forgot. Join the asynchronous sampling thread
in close before returning.

Refs #365
2017-01-30 09:33:28 -06:00
2016-11-08 10:25:07 +01:00
2017-01-09 08:40:27 -06:00
2015-02-25 08:47:59 -06:00
2016-08-04 14:56:45 -05:00
2015-02-17 11:06:12 -06:00

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The Trick Simulation Environment is developed at the NASA Johnson Space Center. Trick's flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.

Installing Trick

The Installing Trick wiki page includes instructions to install Trick.

User's Guide

The full User's Guide is in the wiki pages.

Tutorial

The Trick Tutorial is located in share/doc/trick/Tutorial. Markdown and PDF versions are available.

License

Trick is released under the NASA Open Source Agreement Version 1.3 license.

Description
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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