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941eb5c1cc
I changed trick comm so that there is only one version built, not a slightly different version if you are in or out of a sim. While I was in the trick comm code, I removed all of the unnecessary system header file inclusions out of tc.h. I modified each of the source files to include the system files it requires. Some sim_services files were including tc.h and also had to be edited to add headers. I removed the stand-alone makefiles out of all of the trick_utils directories. Finally I modified the master makefile to exclude the trick_util directories comm, math, and units from being archived into libtrick.a. Each of those directories will create their own library and will be included when linking a Trick sim. refs #71
199 lines
7.2 KiB
C++
199 lines
7.2 KiB
C++
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#include <stdio.h>
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#include <string.h>
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#include <iostream>
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#ifdef __linux
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#include <cxxabi.h>
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#endif
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#include <netdb.h>
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#include "trick/VariableServer.hh"
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#include "trick/variable_server_sync_types.h"
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#include "trick/input_processor_proto.h"
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#include "trick/tc_proto.h"
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#include "trick/message_proto.h"
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#include "trick/message_type.h"
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#include "trick/realtimesync_proto.h"
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#include "trick/ExecutiveException.hh"
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#include "trick/exec_proto.h"
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void exit_var_thread(void *in_vst) ;
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void * Trick::VariableServerThread::thread_body() {
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int ii , jj;
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int msg_len;
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int ret;
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int nbytes = -1;
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char *last_newline ;
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unsigned int size ;
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socklen_t sock_size ;
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// We need to make the thread to VariableServerThread map before we accept the connection.
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// Otherwise we have a race where this thread is unknown to the variable server and the
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// client gets confirmation that the connection is ready for communication.
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vs->add_vst( pthread_self() , this ) ;
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if ( listen_dev->socket_type == SOCK_STREAM ) {
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ret = tc_accept(listen_dev, &connection);
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tc_blockio(&connection, TC_COMM_ALL_OR_NOTHING);
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}
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connection_accepted = true ;
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pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL) ;
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pthread_cleanup_push(exit_var_thread, (void *) this);
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/* Save off the host and port information of the source port. We want to ignore messages from
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this port if we are a multicast socket */
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struct sockaddr_in self_s_in ;
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int s_in_size = sizeof(self_s_in) ;
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if ( conn_type == MCAST ) {
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getsockname( connection.socket , (struct sockaddr *)&self_s_in, (socklen_t *)&s_in_size) ;
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if ( self_s_in.sin_addr.s_addr == 0 ) {
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char hname[80];
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struct hostent *ip_host;
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gethostname(hname, (size_t) 80);
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ip_host = gethostbyname(hname);
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memcpy(&(self_s_in.sin_addr.s_addr), ip_host->h_addr, (size_t) ip_host->h_length);
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}
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}
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// if log is set on for variable server (e.g., in input file), turn log on for each client
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if (vs->get_log()) {
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log = true ;
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}
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try {
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while (1) {
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/* Check the length of the message on the socket */
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nbytes = recvfrom( connection.socket, incoming_msg, MAX_CMD_LEN, MSG_PEEK, NULL, NULL ) ;
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if (nbytes == 0 ) {
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break ;
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}
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if (nbytes != -1) { // -1 means socket is nonblocking and no data to read
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/* find the last newline that is present on the socket */
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incoming_msg[nbytes] = '\0' ;
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last_newline = rindex( incoming_msg , '\n') ;
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/* if there is a newline then there is a complete command on the socket */
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if ( last_newline != NULL ) {
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/* only remove up to (and including) the last newline on the socket */
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size = last_newline - incoming_msg + 1;
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if ( conn_type == UDP ) {
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// Save the remote host information, that is where we are going to send replies.
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sock_size = sizeof(connection.remoteServAddr) ;
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nbytes = recvfrom( connection.socket, incoming_msg, size, 0 ,
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(struct sockaddr *)&connection.remoteServAddr, &sock_size ) ;
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} else if ( conn_type == MCAST ) {
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// Save the remove host information for test against ourself.
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struct sockaddr_in s_in ;
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sock_size = sizeof(s_in) ;
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nbytes = recvfrom( connection.socket, incoming_msg, size, 0 ,
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(struct sockaddr *)&s_in, &sock_size ) ;
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// If this message is from us, then ignore it.
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if ( s_in.sin_addr.s_addr == self_s_in.sin_addr.s_addr and s_in.sin_port == self_s_in.sin_port) {
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nbytes = 0 ;
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}
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} else {
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// We know where we are sending information, no need to save it.
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nbytes = recvfrom( connection.socket, incoming_msg, size, 0 , NULL, NULL ) ;
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}
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} else {
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nbytes = 0 ;
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}
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}
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if ( nbytes > 0 ) {
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msg_len = nbytes ;
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if (debug >= 3) {
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server received bytes = msg_len = %d\n", &connection, connection.client_tag, nbytes);
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}
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incoming_msg[msg_len] = '\0' ;
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if (vs->get_info_msg() || (debug >= 1)) {
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server received: %s", &connection, connection.client_tag, incoming_msg) ;
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}
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if (log) {
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message_publish(MSG_PLAYBACK, "tag=<%s> time=%f %s", connection.client_tag, exec_get_sim_time(), incoming_msg) ;
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}
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for( ii = 0 , jj = 0 ; ii <= msg_len ; ii++ ) {
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if ( incoming_msg[ii] != '\r' ) {
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stripped_msg[jj++] = incoming_msg[ii] ;
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}
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}
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ip_parse(stripped_msg); /* returns 0 if no parsing error */
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}
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/* break out of loop if exit command found */
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if (exit_cmd == true) {
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break;
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}
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if ( copy_mode == VS_COPY_ASYNC ) {
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ret = copy_sim_data() ;
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}
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if ( (write_mode == VS_WRITE_ASYNC) or
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((copy_mode == VS_COPY_ASYNC) and (write_mode == VS_WRITE_WHEN_COPIED)) or
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(! is_real_time()) ) {
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if ( !pause_cmd ) {
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ret = write_data() ;
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if ( ret < 0 ) {
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break ;
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}
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}
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}
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usleep((unsigned int) (update_rate * 1000000));
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}
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} catch (Trick::ExecutiveException & ex ) {
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message_publish(MSG_ERROR, "\nVARIABLE SERVER COMMANDED exec_terminate\n ROUTINE: %s\n DIAGNOSTIC: %s\n" ,
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ex.file.c_str(), ex.message.c_str()) ;
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exit(ex.ret_code) ;
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} catch (const std::exception &ex) {
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message_publish(MSG_ERROR, "\nVARIABLE SERVER caught std::exception\n DIAGNOSTIC: %s\n" ,
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ex.what()) ;
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exit(-1) ;
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#ifdef __linux
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#ifdef __GNUC__
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#if __GNUC__ >= 4 && __GNUC_MINOR__ >= 2
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// for post gcc 4.1.2 or whatever glibc version is used in RHEL6 and above.
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} catch (abi::__forced_unwind&) {
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//pthread_exit and pthread_cancel will cause an abi::__forced_unwind to be thrown. Rethrow it.
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throw;
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#endif
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#endif
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#endif
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} catch (...) {
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#ifdef __linux
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#ifdef __GNUC__
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#if __GNUC__ == 4 && __GNUC_MINOR__ == 1
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//for gcc 4.1.2 or whatever glib version in RHEL 5 that does not work with the abi::__forced_unwind
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throw;
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#else
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message_publish(MSG_ERROR, "\nVARIABLE SERVER caught unknown exception\n" ) ;
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exit(-1) ;
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#endif
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#endif
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#endif
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}
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if (debug >= 3) {
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message_publish(MSG_DEBUG, "%p tag=<%s> var_server receive loop exiting\n", &connection, connection.client_tag);
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}
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pthread_cleanup_pop(1);
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pthread_exit(NULL) ;
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return NULL ;
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}
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