trick/include/trick/RtiExec.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

72 lines
1.7 KiB
C++

/*
PURPOSE:
(Real Time Injector)
*/
#ifndef RTIEXEC_HH
#define RTIEXEC_HH
#include <vector>
#include "trick/RtiList.hh"
namespace Trick {
class RtiExec {
public:
RtiExec() ;
virtual ~RtiExec() ;
/**
Executes all events on the firing line.
@return - always returns zero (should probably be void then)
*/
void AddToFireList ( RtiList * rti_list ) ;
/**
Executes all events on the firing line.
@return - always returns zero (should probably be void then)
*/
virtual int Exec () ;
/**
Sets the debug status for printouts
@param on_off - true or false
*/
void SetDebug ( bool on_off ) ;
/**
Sets the execution to only execute at a multiple number of frames
@param mult - the multiple to set
*/
int SetFrameMultiple ( unsigned int mult ) ;
/**
Offsets execution a number of frames
@param offset - the offset to set
@return 0 if the offset is valid, -1 if offset >= frame_multiple
*/
int SetFrameOffset ( unsigned int offset ) ;
/*
leaving these variables public so the memory manager
can see them for checkpointing without using a friend.
*/
unsigned int frame_multiple ; /**< -- multiple of software_frame cycles to execute */
unsigned int frame_offset ; /**< -- offset number of frames to execute */
protected:
bool debug ; /**< ** prints debug messages about rti activities */
pthread_mutex_t list_mutex ; /**< ** mutex to protect the fire_list */
std::vector < RtiList * > fire_list ; /**< ** events to fire */
} ;
}
#endif