trick/trick_source/sim_services/ScheduledJobQueue/ScheduledJobQueueInstrument.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

37 lines
1.0 KiB
C++

#include "trick/ScheduledJobQueueInstrument.hh"
#include "trick/SimObject.hh"
/**
@details
-# Copy name from the instrumentation S_define job.
-# Make a copy of the instrumentation job
-# Save pointer to the target job.
*/
Trick::ScheduledJobQueueInstrument::ScheduledJobQueueInstrument( Trick::JobData* in_inst_job,
Trick::JobData* in_targ_job ) {
name = in_inst_job->name;
instru_job = new JobData(*in_inst_job) ;
target_job = in_targ_job;
instru_job->sup_class_data = target_job ;
phase = in_inst_job->phase ;
}
/**
@details
-# Delete the instru_job allocated in the constructor.
*/
Trick::ScheduledJobQueueInstrument::~ScheduledJobQueueInstrument() {
delete instru_job ;
}
/**
@details
-# Copy the target job into the sup_class_data pointer. This is available from in the insturmentation job.
-# Call the instrumentation function directly to save a bit of time
*/
int Trick::ScheduledJobQueueInstrument::call() {
return instru_job->parent_object->call_function(instru_job) ;
}