trick/include/trick/checkpoint_stack.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

102 lines
2.9 KiB
C++

/*
PURPOSE: (Helpers to checkpoint STLs)
*/
#ifndef CHECKPOINT_STACK_HH
#define CHECKPOINT_STACK_HH
#include <stack>
#include <algorithm>
#ifdef __GNUC__
#include <cxxabi.h>
#endif
#include "trick/checkpoint_sequence_stl.hh"
#include "trick/memorymanager_c_intf.h"
#include "trick/message_proto.h"
#ifndef TRICK_ICG
template <class ITEM_TYPE>
int delete_stl(std::stack<ITEM_TYPE> & in_stl , std::string object_name , std::string var_name ) {
return delete_sequence_stl( in_stl , object_name , var_name ) ;
}
template <class ITEM_TYPE>
int checkpoint_stl(std::stack<ITEM_TYPE> & in_stl , std::string object_name , std::string var_name ) {
unsigned int ii ;
unsigned int cont_size ;
char var_declare[128] ;
int status ;
ITEM_TYPE * items ;
std::stack<ITEM_TYPE> temp_stack ;
cont_size = in_stl.size() ;
std::replace_if(object_name.begin(), object_name.end(), std::ptr_fun<int,int>(&std::ispunct), '_');
if ( cont_size > 0 ) {
sprintf(var_declare, "%s %s_%s[%d]" ,
abi::__cxa_demangle(typeid(*items).name(), 0, 0, &status ), object_name.c_str(), var_name.c_str(), cont_size) ;
items = (ITEM_TYPE *)TMM_declare_var_s(var_declare) ;
//message_publish(1, "CHECKPOINT_STL_STACK with %s\n", var_declare) ;
temp_stack = in_stl ;
for ( ii = 0 ; ii < cont_size ; ii++ ) {
items[ii] = temp_stack.top() ;
temp_stack.pop() ;
}
}
return 0 ;
}
/* Find the arrays the map data was stored in the checkpoint using ref_attributes
From the address of the resulting ref_attributes, we can figure out the number of
items that were stored in the checkpoint. Knowing the size, we can restore
the map from the 2 arrays.
*/
template <class ITEM_TYPE>
int restore_stl(std::stack<ITEM_TYPE> & in_stl , std::string object_name , std::string var_name ) {
unsigned int ii ;
unsigned int cont_size ;
REF2 * items_ref ;
ITEM_TYPE * items ;
std::replace_if(object_name.begin(), object_name.end(), std::ptr_fun<int,int>(&std::ispunct), '_');
//message_publish(1, "RESTORE_STL_STACK %s_%s\n", object_name.c_str() , var_name.c_str()) ;
cont_size = in_stl.size() ;
for ( ii = 0 ; ii < cont_size ; ii++ ) {
in_stl.pop() ;
}
items_ref = ref_attributes((char *)(object_name + std::string("_") + var_name).c_str()) ;
if ( items_ref != NULL ) {
items = (ITEM_TYPE *)items_ref->address ;
cont_size = get_size((char *)items) ;
for ( ii = cont_size - 1 ; ii < cont_size ; ii-- ) {
in_stl.push( items[ii] ) ;
}
delete_stl( in_stl , object_name , var_name ) ;
}
return 0 ;
}
// Specialized routines for strings.
int checkpoint_stl(std::stack<std::string> & in_stl , std::string object_name , std::string var_name ) ;
int restore_stl(std::stack<std::string> & in_stl , std::string object_name , std::string var_name ) ;
#endif
#endif