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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
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#include "trick/ScheduledJobQueueInstrument.hh"
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#include "trick/SimObject.hh"
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/**
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@details
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-# Copy name from the instrumentation S_define job.
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-# Make a copy of the instrumentation job
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-# Save pointer to the target job.
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*/
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Trick::ScheduledJobQueueInstrument::ScheduledJobQueueInstrument( Trick::JobData* in_inst_job,
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Trick::JobData* in_targ_job ) {
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name = in_inst_job->name;
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instru_job = new JobData(*in_inst_job) ;
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target_job = in_targ_job;
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instru_job->sup_class_data = target_job ;
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phase = in_inst_job->phase ;
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}
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/**
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@details
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-# Delete the instru_job allocated in the constructor.
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*/
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Trick::ScheduledJobQueueInstrument::~ScheduledJobQueueInstrument() {
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delete instru_job ;
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}
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/**
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@details
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-# Copy the target job into the sup_class_data pointer. This is available from in the insturmentation job.
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-# Call the instrumentation function directly to save a bit of time
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*/
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int Trick::ScheduledJobQueueInstrument::call() {
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return instru_job->parent_object->call_function(instru_job) ;
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}
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