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941eb5c1cc
I changed trick comm so that there is only one version built, not a slightly different version if you are in or out of a sim. While I was in the trick comm code, I removed all of the unnecessary system header file inclusions out of tc.h. I modified each of the source files to include the system files it requires. Some sim_services files were including tc.h and also had to be edited to add headers. I removed the stand-alone makefiles out of all of the trick_utils directories. Finally I modified the master makefile to exclude the trick_util directories comm, math, and units from being archived into libtrick.a. Each of those directories will create their own library and will be included when linking a Trick sim. refs #71
56 lines
1.1 KiB
C++
56 lines
1.1 KiB
C++
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#include <gtest/gtest.h>
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#include "trick/tc.h"
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#include "trick/attributes.h"
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#include "trick/tc_proto.h"
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#include "trick/trick_byteswap.h"
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#include "trick/trick_error_hndlr.h"
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class TCDevCopyTest : public testing::Test {
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protected:
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TCDevCopyTest(){}
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~TCDevCopyTest(){}
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TCDevice* src_device;
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TCDevice* dest_device;
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void SetUp(){
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src_device = (TCDevice *) malloc(sizeof(TCDevice));
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memset( (void *)src_device,'\0',sizeof(TCDevice) );
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dest_device = (TCDevice *) malloc(sizeof(TCDevice));
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memset( (void *)dest_device,'\0',sizeof(TCDevice) );
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}
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void TearDown(){
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free(src_device);
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free(dest_device);
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}
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};
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TEST_F( TCDevCopyTest, testNullSrcDest ) {
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int tcdev_status = tc_dev_copy( NULL, NULL );
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EXPECT_EQ( tcdev_status, -1 );
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}
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TEST_F( TCDevCopyTest, testNullSrc ) {
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int tcdev_status = tc_dev_copy( dest_device, NULL );
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EXPECT_EQ( tcdev_status, -1 );
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}
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TEST_F( TCDevCopyTest, testNullDest ) {
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int tcdev_status = tc_dev_copy( NULL, src_device );
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EXPECT_EQ( tcdev_status, -1 );
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}
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