trick/trick_source/sim_services/Executive/Threads_child.cpp
Alex Lin 03d6105c6c Remove catches for non-Trick exceptions
Removed the catches for std:exceptions and unknown exceptions.  The best way
I found to provide a clue to where the exception comes from is to allow the
handler for unhandled exceptions execute.  This is std::terminate which calls
abort and trips a SIGABRT.  I added a signal handler for SIGABRT which like
SIGSEGV, we can print a stack trace or attach a debugger to the process before
exiting.  The stack trace print is on by default.  By default the signal
handler is on, stack trace is on, debugger is off.

refs #220
2016-04-15 15:01:14 -05:00

232 lines
9.8 KiB
C++

/*
PURPOSE: (The Trick simulation child executive processing.)
REFERENCE: ((None))
ASSUMPTIONS AND LIMITATIONS: ((this is executive only from the child process forked by the executive))
PROGRAMMERS:
(((Robert W. Bailey) (LinCom) (October 1993) (--) (Realtime))
((Eddie J. Paddock) (MDSSC) (April 1992) (--) (Realtime)))
*/
#include <iostream>
#include <stdlib.h>
#include <errno.h>
#include <signal.h>
#include <sys/syscall.h>
#ifdef __linux
#include <cxxabi.h>
#endif
#include "trick/Threads.hh"
#include "trick/release.h"
#include "trick/ExecutiveException.hh"
#include "trick/exec_proto.h"
#include "trick/TrickConstant.hh"
#include "trick/message_proto.h"
/**
@details
-# Wait for all job dependencies to complete. Requirement [@ref r_exec_thread_6]
-# Call the job. Requirement [@ref r_exec_periodic_0]
-# If the job is a system job, check to see if the next job call time is the lowest next time by
calling Trick::ScheduledJobQueue::test_next_job_call_time(Trick::JobData *, long long)
-# Set the job complete flag
*/
static int call_next_job(Trick::JobData * curr_job, Trick::ScheduledJobQueue & job_queue, bool rt_nap, long long curr_time_tics) {
Trick::JobData * depend_job ;
unsigned int ii ;
int ret = 0 ;
//cout << "time = " << curr_time_tics << " " << curr_job->name << " job next = "
// << curr_job->next_tics << " id = " << curr_job->id << endl ;
/* Wait for all jobs that the current job depends on to complete. */
for ( ii = 0 ; ii < curr_job->depends.size() ; ii++ ) {
depend_job = curr_job->depends[ii] ;
while (! depend_job->complete) {
if (rt_nap == true) {
RELEASE();
}
}
}
/* Call the current scheduled job. */
ret = curr_job->call() ;
if ( ret != 0 ) {
exec_terminate_with_return(ret , curr_job->name.c_str() , 0 , "scheduled job did not return 0") ;
}
/* System jobs next call time are not set until after they run. We test their next job call time here. */
if ( curr_job->system_job_class ) {
job_queue.test_next_job_call_time(curr_job , curr_time_tics) ;
}
curr_job->complete = true ;
return 0 ;
}
/**
@details
-# Block all signals to the child.
-# Set the thread cancel type to asynchronous to allow master to this child at any time.
-# Lock the go mutex so the master has to wait until this child is ready before staring execution.
-# Set thread priority and CPU affinity
-# The child enters an infinite loop
-# Blocks on mutex or frame trigger until master signals to start processing
-# Switch if the child is a synchronous thread
-# For each scheduled jobs whose next call time is equal to the current simulation time [@ref ScheduledJobQueue]
-# Call call_next_job(Trick::JobData * curr_job, Trick::ScheduledJobQueue & job_queue, bool rt_nap, long long curr_time_tics)
-# Switch if the child is a asynchronous must finish thread
-# Do while the job queue time is less than the time of the next AMF sync time.
-# For each scheduled jobs whose next call time is equal to the current queue time
-# Call call_next_job(Trick::JobData * curr_job, Trick::ScheduledJobQueue & job_queue, bool rt_nap, long long curr_time_tics)
-# Switch if the child is a asynchronous thread
-# For each scheduled jobs
-# Call call_next_job(Trick::JobData * curr_job, Trick::ScheduledJobQueue & job_queue, bool rt_nap, long long curr_time_tics)
-# Set the child complete flag
*/
void * Trick::Threads::thread_body() {
/* Lock the go mutex so the master has to wait until this child is ready before staring execution. */
trigger_container.getThreadTrigger()->init() ;
/* signal the master that the child is ready and running */
child_complete = true;
running = true ;
try {
do {
/* Block child on trigger until master signals. */
trigger_container.getThreadTrigger()->wait() ;
if ( enabled ) {
switch ( process_type ) {
case PROCESS_TYPE_SCHEDULED:
/* Loop through all jobs currently scheduled to run at this simulation time step. */
job_queue.reset_curr_index() ;
job_queue.set_next_job_call_time(TRICK_MAX_LONG_LONG) ;
while ( (curr_job = job_queue.find_next_job( curr_time_tics )) != NULL ) {
call_next_job(curr_job, job_queue, rt_nap, curr_time_tics) ;
}
break ;
case PROCESS_TYPE_AMF_CHILD:
/* call the AMF top of frame jobs */
top_of_frame_queue.reset_curr_index() ;
while ( (curr_job = top_of_frame_queue.get_next_job()) != NULL ) {
int ret ;
ret = curr_job->call() ;
if ( ret != 0 ) {
exec_terminate_with_return(ret , curr_job->name.c_str() , 0 , " top_of_frame job did not return 0") ;
}
}
/* Loop through all jobs currently up to the point of the next AMF frame sync */
do {
job_queue.reset_curr_index() ;
job_queue.set_next_job_call_time(amf_next_tics) ;
while ( (curr_job = job_queue.find_next_job( curr_time_tics )) != NULL ) {
call_next_job(curr_job, job_queue, rt_nap, curr_time_tics) ;
}
curr_time_tics = job_queue.get_next_job_call_time() ;
} while ( curr_time_tics < amf_next_tics ) ;
/* call the AMF end of frame jobs */
end_of_frame_queue.reset_curr_index() ;
while ( (curr_job = end_of_frame_queue.get_next_job()) != NULL ) {
int ret ;
ret = curr_job->call() ;
if ( ret != 0 ) {
exec_terminate_with_return(ret , curr_job->name.c_str() , 0 , " end_of_frame job did not return 0") ;
}
}
break ;
case PROCESS_TYPE_ASYNC_CHILD:
/* Loop through all jobs once */
if ( amf_cycle_tics == 0 ) {
// Old behavior, run all jobs once and return.
job_queue.reset_curr_index() ;
job_queue.set_next_job_call_time(TRICK_MAX_LONG_LONG) ;
while ( (curr_job = job_queue.get_next_job()) != NULL ) {
call_next_job(curr_job, job_queue, rt_nap, curr_time_tics) ;
}
} else {
// catch up job next times to current frame.
job_queue.reset_curr_index() ;
while ( (curr_job = job_queue.get_next_job()) != NULL ) {
long long start_frame = amf_next_tics - amf_cycle_tics ;
while ( curr_job->next_tics < start_frame ) {
curr_job->next_tics += curr_job->cycle_tics ;
}
}
// New behavior, run a mini scheduler.
/* call the AMF top of frame jobs */
top_of_frame_queue.reset_curr_index() ;
while ( (curr_job = top_of_frame_queue.get_next_job()) != NULL ) {
int ret ;
ret = curr_job->call() ;
if ( ret != 0 ) {
exec_terminate_with_return(ret , curr_job->name.c_str() , 0 , " top_of_frame job did not return 0") ;
}
}
/* Loop through all jobs currently up to the point of the next AMF frame sync */
do {
job_queue.reset_curr_index() ;
job_queue.set_next_job_call_time(amf_next_tics) ;
while ( (curr_job = job_queue.find_next_job( curr_time_tics )) != NULL ) {
call_next_job(curr_job, job_queue, rt_nap, curr_time_tics) ;
}
curr_time_tics = job_queue.get_next_job_call_time() ;
} while ( curr_time_tics < amf_next_tics ) ;
/* call the AMF end of frame jobs */
end_of_frame_queue.reset_curr_index() ;
while ( (curr_job = end_of_frame_queue.get_next_job()) != NULL ) {
int ret ;
ret = curr_job->call() ;
if ( ret != 0 ) {
exec_terminate_with_return(ret , curr_job->name.c_str() , 0 , " end_of_frame job did not return 0") ;
}
}
}
break ;
default:
break ;
}
}
/* After all jobs have completed, set the child_complete flag to true. */
child_complete = true;
} while (1);
} catch (Trick::ExecutiveException & ex ) {
fprintf(stderr, "\nCHILD THREAD %d TERMINATED with exec_terminate\n ROUTINE: %s\n DIAGNOSTIC: %s\n"
" THREAD STOP TIME: %f\n" ,
thread_id, ex.file.c_str(), ex.message.c_str(), exec_get_sim_time()) ;
exit(ex.ret_code) ;
#ifdef __linux
// for post gcc 4.1.2
} catch (abi::__forced_unwind&) {
//pthread_exit and pthread_cancel will cause an abi::__forced_unwind to be thrown. Rethrow it.
throw;
#endif
}
pthread_exit(NULL) ;
return 0 ;
}