trick/trick_source/sim_services/CheckPointRestart/checkpoint_map.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

23 lines
849 B
C++

#include <string>
#include <map>
#include "trick/checkpoint_map.hh"
int checkpoint_stl(std::map<std::string , std::string> & in_map , std::string object_name , std::string var_name ) {
return checkpoint_map_stl_strings( in_map , object_name , var_name ) ;
}
int checkpoint_stl(std::multimap<std::string , std::string> & in_map , std::string object_name , std::string var_name ) {
return checkpoint_map_stl_strings( in_map , object_name , var_name ) ;
}
int restore_stl(std::map<std::string , std::string> & in_map , std::string object_name , std::string var_name ) {
return restore_map_stl_strings( in_map , object_name , var_name ) ;
}
int restore_stl(std::multimap<std::string , std::string> & in_map , std::string object_name , std::string var_name ) {
return restore_map_stl_strings( in_map , object_name , var_name ) ;
}