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941eb5c1cc
I changed trick comm so that there is only one version built, not a slightly different version if you are in or out of a sim. While I was in the trick comm code, I removed all of the unnecessary system header file inclusions out of tc.h. I modified each of the source files to include the system files it requires. Some sim_services files were including tc.h and also had to be edited to add headers. I removed the stand-alone makefiles out of all of the trick_utils directories. Finally I modified the master makefile to exclude the trick_util directories comm, math, and units from being archived into libtrick.a. Each of those directories will create their own library and will be included when linking a Trick sim. refs #71
657 lines
25 KiB
C++
657 lines
25 KiB
C++
/*
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PURPOSE: (Master for master/slave syncrhonization)
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*/
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <pwd.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include "trick/Master.hh"
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#include "trick/master_proto.h"
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#include "trick/MSSocket.hh"
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#include "trick/MSSharedMem.hh"
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#include "trick/exec_proto.h"
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#include "trick/sim_mode.h"
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#include "trick/command_line_protos.h"
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#include "trick/unix_commands.h"
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#include "trick/message_proto.h"
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#include "trick/message_type.h"
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#include "trick/env_proto.h"
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#include "trick/CheckPointRestart_c_intf.hh" // for checkpoint_get_output_file
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Trick::Master * the_ms_master ;
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Trick::SlaveInfo::SlaveInfo() {
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enabled = true ;
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activated = false ;
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slave_type = "undefined";
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/* default the slaves to start with ssh */
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remote_shell = TRICK_SSH ;
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/* default the master not to quit if a slave dies */
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sync_error_terminate = false ;
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/* default the slaves to start on the localhost */
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machine_name = "localhost" ;
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sync_wait_limit = 0.0 ;
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reconnect_wait_limit = 0.0 ;
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reconnect_count = 0;
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chkpnt_dump_auto = true ;
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chkpnt_load_auto = true ;
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chkpnt_binary = false ;
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}
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int Trick::SlaveInfo::set_connection_type(Trick::MSConnect * in_connection) {
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connection = in_connection ;
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return(0) ;
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}
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int Trick::SlaveInfo::start() {
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int arg_i;
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char *display;
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std::stringstream startup_command ;
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std::stringstream temp_stream ;
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struct passwd *passp;
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int argc ;
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char ** argv ;
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std::string slave = "undefined";
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/** @par Detailed Design */
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argc = command_line_args_get_argc() ;
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argv = command_line_args_get_argv() ;
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/** @li If the slave connection type is not specified return an error */
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if ( connection == NULL ) {
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message_publish(MSG_ERROR , "Slave connection type not specified.\n") ;
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return(-1) ;
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}
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/** @li Start remote startup command with remote shell to use and remote machine name*/
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switch ( remote_shell ) {
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case TRICK_RSH:
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startup_command << unix_rsh << " " << remote_shell_args ;
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break;
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case TRICK_USER_REMOTE_SH:
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if ( user_remote_shell.empty() ) {
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message_publish(MSG_WARNING , "TRICK_USER_REMOTE_SH specified for Slave startup, but no shell given.\nDefaulting to %s.\n", unix_ssh) ;
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user_remote_shell = unix_ssh ;
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}
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startup_command << user_remote_shell << " " << remote_shell_args ;
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break;
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case TRICK_SSH:
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default:
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startup_command << unix_ssh << " " << remote_shell_args ;
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break;
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}
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startup_command << " " << machine_name ;
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/** @li Add the remote display. If a remote display has not been specified, use the environment's */
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if ( machine_display.empty() ) {
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if ((display = (char *) env_get_var("DISPLAY")) == NULL) {
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message_publish(MSG_ERROR, "Cannot get environment variable $DISPLAY for Slave.\n") ;
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} else {
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machine_display = display ;
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}
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}
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/** @li cd to the simulation path in the remote startup command */
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if ( sim_path.empty() ) {
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message_publish(MSG_ERROR, "Slave startup sim_path is empty.\n") ;
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return(-1) ;
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}
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/** @li Set the DISPLAY environment variable in the remote startup command.
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Use setenv for *csh or export for all other shells */
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passp = getpwuid(getuid());
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if ( ! machine_display.empty() ) {
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if (strstr(passp->pw_shell, "csh")) {
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startup_command << " 'setenv DISPLAY " << machine_display ;
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} else {
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startup_command << " 'export DISPLAY=" << machine_display ;
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}
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startup_command << " ; cd " << sim_path << " ; " ;
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} else {
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startup_command << " 'cd " << sim_path << " ; " ;
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}
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if (strstr(passp->pw_shell, "csh")) {
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startup_command << " setenv TRICK_HOST_CPU `gte TRICK_HOST_CPU` ; " ;
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} else {
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startup_command << " export TRICK_HOST_CPU=`gte TRICK_HOST_CPU` ; " ;
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}
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/** @li start the simulation in the remote startup command */
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if ( S_main_name.empty() ) {
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S_main_name = "./S_main_${TRICK_HOST_CPU}.exe" ;
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}
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startup_command << S_main_name ;
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/** @li add the user provided run input file if provided */
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if ( ! run_input_file.empty() ) {
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startup_command << " " << run_input_file ;
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/** @li check to see if master is running with dmtcp slave */
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if (run_input_file.find("dmtcp") != std::string::npos)
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slave_type = "dmtcp";
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}
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/** @li Add the connection specific arguments to the startup command */
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startup_command << " " << connection->add_sim_args( slave_type ) ;
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/* @li Add the additional user arguments to the remote command */
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if ( ! other_args.empty() ) {
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startup_command << " -u " << other_args ;
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}
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for (arg_i = 2; arg_i < argc ; arg_i++) {
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startup_command << " " << argv[arg_i] ;
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}
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/* @li start the remote command in the background */
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startup_command << "' &" ;
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message_publish(MSG_INFO, startup_command.str().c_str()) ;
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/* @li Execute the startup command */
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if (system(startup_command.str().c_str())) {
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perror("Slave_start");
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return (-2) ;
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}
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/* @li Wait for the slave to connect to the master */
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connection->accept() ;
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/* @li Set the synchronization wait limit */
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connection->set_sync_wait_limit(sync_wait_limit) ;
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/* Set slave to activated */
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activated = true;
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return (0) ;
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}
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int Trick::SlaveInfo::read_slave_status() {
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MS_SIM_COMMAND slave_command ;
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MS_SIM_COMMAND exec_command ;
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/** @par Detailed Design: */
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/** @li If the slave is an active synchronization partner (activated == true) */
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if (activated == true) {
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/** @li read the current slave exec_command */
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slave_command = connection->read_command() ;
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//printf("DEBUG master read %d command from slave\n", slave_command);fflush(stdout);
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exec_command = (MS_SIM_COMMAND)exec_get_exec_command() ;
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// fixup: is it possible we won't get slave's Exit command over socket when it terminates?, set it here if that happens
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if (dynamic_cast<MSSocket*>(connection)) {
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if ((slave_command == MS_ErrorCmd) && (reconnect_wait_limit > 0.0) && (reconnect_count == 0)) {
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slave_command = MS_ExitCmd;
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}
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}
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/** @li If the master is not currently exiting, change modes if the slave is freezing/exiting or has an error */
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if ( exec_command != MS_ExitCmd ) {
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switch ( slave_command ) {
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case (MS_ErrorCmd):
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/** @li if the user has set a reconnect_wait_limit, continue on if we are still under that limit, otherwise
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if the current slave mode cannot be read, exit the master if sync_error_terminate == true,
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otherwise set the activated flag to false */
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if ( (reconnect_count * exec_get_freeze_frame()) < reconnect_wait_limit) {
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reconnect_count++;
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} else if (sync_error_terminate == true) {
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message_publish(MSG_ERROR, "Master lost sync with slave, so master is terminating.\n") ;
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exec_terminate_with_return(-1, __FILE__, __LINE__ , "Master lost sync with slave.") ;
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}
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else {
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message_publish(MSG_ERROR, "Master lost sync with slave, so slave is being deactivated.\n") ;
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activated = false ;
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return(0) ;
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}
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break ;
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case (MS_ExitCmd):
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/** @li if the current slave mode is exiting, exit the master if sync_error_terminate == true.
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otherwise wait for slave to reconnect. when wait limit is 0, set the activated flag to false */
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if (sync_error_terminate == true){
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message_publish(MSG_WARNING, "sync_error_terminate is true: Slave is exiting, so master is terminating.\n") ;
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exec_terminate_with_return(-1, __FILE__, __LINE__ , "Slave is exiting, so is the master.") ;
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}
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else {
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message_publish(MSG_WARNING, "Slave is exiting.\n") ;
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// if reconnect_wait_limit is set, master waits for slave to reconnect (e.g. dmtcp restarting)
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if (reconnect_wait_limit > 0.0) {
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message_publish(MSG_WARNING, "Master will wait %f seconds for slave to reconnect.\n", reconnect_wait_limit) ;
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// make reads (shared mem connection) return quickly so we don't overrun waiting for reconnect
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// TODO: for socket connection we will overrun in the accept call (see restart_dmtcp_slave)
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connection->set_sync_wait_limit(exec_get_freeze_frame());
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if (chkpnt_binary) {
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restart_dmtcp_slave(); // restart the slave dmtcp executable
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}
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}
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else {
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message_publish(MSG_WARNING, "reconnect_wait_limit: 0.0 - Master will stop communicating with slave.\n") ;
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activated = false ;
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}
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return(0) ;
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}
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break ;
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case (MS_ChkpntLoadBinCmd):
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// slave has received our load command and is now sending us his dmtcp port and checkpoint file name
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dmtcp_port = connection->read_port() ;
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connection->read_name(chkpnt_name, sizeof(chkpnt_name)); // dir/filename
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message_publish(MSG_WARNING , "Master received DMTCP Port and Checkpoint Filename from slave.\n");
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connection->write_command((MS_SIM_COMMAND)exec_get_exec_command()) ; // send this as an ack so slove can shut down
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break ;
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case (MS_FreezeCmd):
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/** @li if the current slave is freezing, freeze the master too */
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message_publish(MSG_INFO, "Slave is freezing.\n") ;
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exec_set_exec_command(FreezeCmd) ;
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reconnect_count = 0;
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break ;
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case (MS_ReconnectCmd):
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// set the sync wait limit back to its default
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connection->set_sync_wait_limit(sync_wait_limit);
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message_publish(MSG_INFO, "Master has reconnected to slave.\n") ;
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reconnect_count = 0;
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break ;
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default:
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break ;
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}
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}
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}
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return(0) ;
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}
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int Trick::SlaveInfo::write_master_status() {
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/** @par Detailed Design: */
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/** @li If the slave is an active synchronization partner (activated == true) */
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/** @li and we are not currently waiting for slave to reconnect, */
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if (( activated == true ) && (reconnect_count == 0)) {
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/** @li write the current time according to the master to the slave */
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connection->write_time(exec_get_time_tics()) ;
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/** @li write the current exec_command according to the master to the slave */
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connection->write_command((MS_SIM_COMMAND)exec_get_exec_command()) ;
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}
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if ((MS_SIM_COMMAND)exec_get_exec_command() == MS_ChkpntLoadBinCmd) {
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// dmtcp slave will exit, so stop writing status to slave until it reconnects
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// reconnect_count prevents us from writing status to slave, & is incremented every freeze cycle until we have reconnected
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reconnect_count = 1;
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}
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return(0) ;
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}
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int Trick::SlaveInfo::write_master_chkpnt_name(std::string full_path_name) {
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/** @par Detailed Design: */
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/** @li If the slave is an active synchronization partner (activated == true) */
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if ( activated == true ) {
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/** @li write the checkpoint dir/filename to the slave */
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if (full_path_name.length() > sizeof(chkpnt_name)-1) {
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message_publish(MSG_ERROR, "Master could not send checkpoint name to slave because name too long (max = %d).\n",
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sizeof(chkpnt_name)) ;
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chkpnt_name[0] = MS_ERROR_NAME; // send error character
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} else {
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strcpy(chkpnt_name, full_path_name.c_str());
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}
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connection->write_name(chkpnt_name, sizeof(chkpnt_name)) ;
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}
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return(0) ;
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}
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Trick::Master::Master() {
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enabled = false ;
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the_ms_master = this ;
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num_slaves = 0 ;
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}
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int Trick::Master::enable() {
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enabled = true ;
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return(0);
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}
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int Trick::Master::disable() {
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enabled = false ;
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return(0);
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}
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Trick::SlaveInfo * Trick::Master::add_slave(Trick::SlaveInfo * new_slave) {
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/** @par Detailed Design: */
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/** @li if the incoming parameter is NULL or not specified allocate space for a new slave */
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if (new_slave == NULL ) {
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new_slave = new Trick::SlaveInfo ;
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}
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/** @li push the slave onto the vector of slaves */
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slaves.push_back(new_slave) ;
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num_slaves++ ;
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/** @li return the address of the new slave */
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return(new_slave) ;
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}
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int Trick::Master::process_sim_args() {
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return(0) ;
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}
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int Trick::Master::init() {
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unsigned int ii ;
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/** @li Call Trick::SlaveInfo::start() for each slave */
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if ( enabled ) {
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for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
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slaves[ii]->start() ;
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/** @li Write the master's software frame to each slave */
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slaves[ii]->connection->write_time(exec_get_software_frame_tics()) ;
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/** @li Write the master's time tic value to each slave */
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slaves[ii]->connection->write_time(exec_get_time_tic_value()) ;
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/** @li Write the master's sync_wait_limit to each slave */
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slaves[ii]->connection->write_time((long long)(slaves[ii]->sync_wait_limit * exec_get_time_tic_value())) ;
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/** @li Cast the freeze command and write it to the slave */
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slaves[ii]->connection->write_command((MS_SIM_COMMAND)exec_get_freeze_command()) ;
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/** @li Write a flag word containing the checkpoint pre_init, post_init, and end flags to the slave */
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slaves[ii]->connection->write_time((long long) ((get_checkpoint_pre_init() << 2) +
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(get_checkpoint_post_init() << 1) +
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(get_checkpoint_end())) );
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}
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// Freezes are only allowed on frame boundaries when Master/Slave is enabled.
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exec_set_freeze_on_frame_boundary(true) ;
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}
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return(0) ;
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}
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/**
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@details
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-# Read the status of all slaves
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*/
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int Trick::Master::end_of_frame_status_from_slave() {
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unsigned int ii ;
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if ( enabled ) {
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for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
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slaves[ii]->read_slave_status() ;
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}
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}
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return(0) ;
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}
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/**
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@details
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-# Write the master status to all slaves
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*/
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int Trick::Master::end_of_frame_status_to_slave() {
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unsigned int ii ;
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if ( enabled ) {
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for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
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slaves[ii]->write_master_status() ;
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}
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}
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return(0) ;
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}
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int Trick::Master::freeze_init() {
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unsigned int ii ;
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Trick::SlaveInfo * curr_slave ;
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if ( enabled ) {
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/** @par Detailed Design: */
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/** @li Set the connection sync_wait_limit to infinite as we enter freeze */
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for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
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curr_slave = slaves[ii] ;
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if ( curr_slave->activated == true ) {
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curr_slave->connection->set_sync_wait_limit(-1.0) ;
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}
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}
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}
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return(0) ;
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}
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int Trick::Master::freeze() {
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/** @par Detailed Design: */
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/** @li Sync with slave(s) */
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end_of_frame_status_from_slave() ;
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end_of_frame_status_to_slave() ;
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return(0) ;
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}
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int Trick::Master::checkpoint() {
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/** @par Detailed Design: */
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/** @li If chkpnt_dump_auto, tell slave to dump a checkpoint */
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unsigned int ii ;
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// do not tell slave to dump if this is a pre_init, post_init, or end checkpoint
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// those are handled with flags sent to slave in init()
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if ((exec_get_mode() == Initialization) || (exec_get_mode() == ExitMode)) {
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return(0);
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}
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if (enabled) {
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// Use 2 loops to read all slave status before writing any status out.
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for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
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slaves[ii]->read_slave_status() ;
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}
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SIM_COMMAND save_command = exec_get_exec_command() ;
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std::string full_path_name = checkpoint_get_output_file();
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for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
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if (slaves[ii]->chkpnt_dump_auto) {
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if (slaves[ii]->chkpnt_binary) {
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if (slaves[ii]->slave_type == "dmtcp") {
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exec_set_exec_command((SIM_COMMAND)MS_ChkpntDumpBinCmd) ;
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slaves[ii]->write_master_status() ;
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slaves[ii]->write_master_chkpnt_name(full_path_name) ;
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exec_set_exec_command(save_command) ;
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} else {
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message_publish(MSG_ERROR, "Slave is not running under dmtcp control so it cannot dump binary checkpoint.\n") ;
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slaves[ii]->write_master_status() ;
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}
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} else { // ascii
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exec_set_exec_command((SIM_COMMAND)MS_ChkpntDumpAsciiCmd) ;
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slaves[ii]->write_master_status() ;
|
|
slaves[ii]->write_master_chkpnt_name(full_path_name) ;
|
|
exec_set_exec_command(save_command) ;
|
|
}
|
|
} else { // no auto dump
|
|
slaves[ii]->write_master_status() ;
|
|
}
|
|
}
|
|
}
|
|
return(0) ;
|
|
}
|
|
int Trick::Master::preload_checkpoint() {
|
|
/** @par Detailed Design: */
|
|
/** @li If chkpnt_load_auto, tell slave to load a checkpoint */
|
|
unsigned int ii ;
|
|
if (enabled) {
|
|
// Use 2 loops to read all slave status before writing any status out.
|
|
for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
|
|
slaves[ii]->read_slave_status() ;
|
|
}
|
|
SIM_COMMAND save_command = exec_get_exec_command() ;
|
|
std::string full_path_name = checkpoint_get_load_file();
|
|
for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
|
|
if (slaves[ii]->chkpnt_load_auto) {
|
|
if (slaves[ii]->chkpnt_binary) {
|
|
if (slaves[ii]->slave_type == "dmtcp") {
|
|
exec_set_exec_command((SIM_COMMAND)MS_ChkpntLoadBinCmd) ;
|
|
slaves[ii]->write_master_status() ;
|
|
slaves[ii]->write_master_chkpnt_name(full_path_name) ;
|
|
exec_set_exec_command(save_command) ;
|
|
} else {
|
|
message_publish(MSG_ERROR, "Slave is not running under dmtcp control so it cannot load binary checkpoint.\n") ;
|
|
slaves[ii]->write_master_status() ;
|
|
}
|
|
} else { // ascii
|
|
exec_set_exec_command((SIM_COMMAND)MS_ChkpntLoadAsciiCmd) ;
|
|
slaves[ii]->write_master_status() ;
|
|
slaves[ii]->write_master_chkpnt_name(full_path_name) ;
|
|
exec_set_exec_command(save_command) ;
|
|
}
|
|
} else { // no auto load
|
|
slaves[ii]->write_master_status() ;
|
|
}
|
|
}
|
|
}
|
|
return(0) ;
|
|
}
|
|
|
|
int Trick::Master::unfreeze() {
|
|
|
|
unsigned int ii ;
|
|
Trick::SlaveInfo * curr_slave ;
|
|
|
|
if ( enabled ) {
|
|
for ( ii = 0 ; ii < slaves.size() ; ii++ ) {
|
|
/** @par Detailed Design: */
|
|
/** @li Set the connection sync_wait_limit to the default for each slave */
|
|
curr_slave = slaves[ii] ;
|
|
if ( curr_slave->activated == true ) {
|
|
curr_slave->connection->set_sync_wait_limit(curr_slave->sync_wait_limit) ;
|
|
}
|
|
}
|
|
}
|
|
return(0) ;
|
|
|
|
}
|
|
|
|
int Trick::Master::shutdown() {
|
|
/** @par Detailed Design: */
|
|
/** @li Sync with slave(s) */
|
|
if ( enabled ) {
|
|
end_of_frame_status_from_slave() ;
|
|
end_of_frame_status_to_slave() ;
|
|
}
|
|
return(0) ;
|
|
}
|
|
|
|
int Trick::SlaveInfo::restart_dmtcp_slave() {
|
|
#ifdef _DMTCP
|
|
FILE *fp;
|
|
char *dmtcp_path, line[256];
|
|
std::string config_file;
|
|
std::string dmtcp_command;
|
|
std::stringstream dmtcp_port_str;
|
|
pid_t pid, dmtcp_pid;
|
|
|
|
/** @par Detailed Design: */
|
|
if ( enabled ) {
|
|
if (slave_type != "dmtcp") {
|
|
message_publish(MSG_ERROR, "Cannot auto-start slave because it was not running under dmtcp control.\n") ;
|
|
return(0);
|
|
}
|
|
/** @li If chkpnt_load_auto is specified, restart the slave by executing the user-supplied chkpnt_name... */
|
|
if (chkpnt_load_auto) {
|
|
if (chkpnt_name[0] == MS_ERROR_NAME) {
|
|
message_publish(MSG_WARNING, "Cannot auto-start slave because master did not receive chkpnt_name from slave.\n");
|
|
} else {
|
|
/** @li First kill slave's dmtcp_coordinator because sometimes it does not quit like it's supposed to. */
|
|
if (dmtcp_port > 0) { // slave sends 0 if it can't get the port num from the environment
|
|
/** @li Get dmtcp path from trick's configure output file (dmtcp is only supported in linux). */
|
|
config_file = std::string(getenv("TRICK_HOME")) + "/config_Linux.mk";
|
|
if ((fp = fopen(config_file.c_str() , "r")) != NULL ) {
|
|
while (fgets(line, sizeof(line), fp) != NULL) {
|
|
if (strncmp(line, "DMTCP", 5)==0) {
|
|
dmtcp_path = strchr(line, '/');
|
|
dmtcp_path[strlen(dmtcp_path)-1] = '\0'; // remove newline character
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/** @li Issue a dmtcp_command to kill the dmtcp_coordinator. */
|
|
fprintf(stderr, "Master attempting to kill slave's dmtcp_coordinator port= %ld"
|
|
" (it may not exist, that's ok)\n", dmtcp_port);
|
|
//dmtcp_command.str(""); // reset our command string
|
|
dmtcp_command = dmtcp_path + std::string("/bin/dmtcp_command");
|
|
if (access(dmtcp_command.c_str(), F_OK) != 0) {
|
|
fprintf(stderr, "\nCould not find %s in order to kill the dmtcp_coordinator.\n",
|
|
dmtcp_command.c_str());
|
|
} else {
|
|
//dmtcp_command << " --quiet -p " << dmtcp_port << " q";
|
|
message_publish(MSG_WARNING, "Restarting DMTCP coordinator\n");
|
|
if((dmtcp_pid = fork()) == 0) {
|
|
setsid();
|
|
dmtcp_port_str << dmtcp_port;
|
|
int execReturn = execl(dmtcp_command.c_str(), "dmtcp_command", "--quiet", "-p", dmtcp_port_str.str().c_str(), "q", NULL);
|
|
_Exit(0);
|
|
} else {
|
|
int f_status = 0;
|
|
if(dmtcp_pid > 0) {
|
|
waitpid(dmtcp_pid, &f_status, 0);
|
|
} else {
|
|
message_publish(MSG_ERROR, "Unable to send DMTCP restart command\n");
|
|
}
|
|
}
|
|
//system(dmtcp_command.str().c_str());
|
|
}
|
|
} // end if dmtcp_port > 0
|
|
/** @li Finally invoke the slave's dmtcp checkpoint script. */
|
|
message_publish(MSG_WARNING, "Auto-starting slave: %s.\n", chkpnt_name);
|
|
if ((pid = fork()) == 0) {
|
|
setsid();
|
|
std::istringstream sChkpnt(chkpnt_name);
|
|
std::string fileName;
|
|
while (std::getline(sChkpnt, fileName, '/'));
|
|
//fprintf(stderr, "------> Starting: %s\n", fileName.c_str());
|
|
int execReturn = execl(chkpnt_name, fileName.c_str(), NULL);
|
|
_Exit(0);
|
|
}
|
|
}
|
|
} // end chkpnt_auto
|
|
/** @li If our connection is a socket, disconnect the socket and call accept again */
|
|
if (dynamic_cast<MSSocket*>(connection)) {
|
|
connection->disconnect();
|
|
//TODO: this will block until slave restarts, possibly causing overruns in freeze mode
|
|
connection->accept();
|
|
}
|
|
reconnect_count = 0; // start writing status to slave again
|
|
}
|
|
#endif
|
|
return(0) ;
|
|
}
|
|
|
|
|
|
/**
|
|
* @relates Trick::Master
|
|
* C binded function to toggle the master/slave synchronization flag to on.
|
|
* @return always 0
|
|
*/
|
|
extern "C" int ms_master_enable() {
|
|
the_ms_master->enable() ;
|
|
return(0) ;
|
|
}
|
|
|
|
/**
|
|
* @relates Trick::Master
|
|
* C binded function to toggle the master/slave synchronization flag to off.
|
|
* @return always 0
|
|
*/
|
|
extern "C" int ms_master_disable() {
|
|
the_ms_master->disable() ;
|
|
return(0) ;
|
|
}
|