trick/trick_source/sim_services/Message/PlaybackFile.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

22 lines
455 B
C++

#include <iostream>
#include <unistd.h>
#include "trick/PlaybackFile.hh"
#include "trick/message_type.h"
Trick::PlaybackFile::PlaybackFile() {
file_name = "varserver_log" ;
name = "varserver_log" ;
}
void Trick::PlaybackFile::update( unsigned int level , std::string header __attribute__ ((unused)) , std::string message ) {
if ( enabled && level == MSG_PLAYBACK ) {
out_stream << message ;
out_stream.flush() ;
}
}