Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

30 lines
846 B
C

/*
PURPOSE: (Matrix scaling)
REFERENCE: ((See also: source file name))
ASSUMPTIONS AND LIMITATIONS: ((3x3 Matrix implementation))
PROGRAMMERS: (((Les Quiocho) (NASA/Johnson Space Center) (Jan 1990) (v1.0) (Init Release))) */
#include "trick/trick_math.h"
void dm_scale(double prod[3][3], /* Out: Product of the two matrices */
double mat[3][3], /* In: Matrix */
double scalar)
{ /* In: Scalar multiplier */
prod[0][0] = mat[0][0] * scalar;
prod[0][1] = mat[0][1] * scalar;
prod[0][2] = mat[0][2] * scalar;
prod[1][0] = mat[1][0] * scalar;
prod[1][1] = mat[1][1] * scalar;
prod[1][2] = mat[1][2] * scalar;
prod[2][0] = mat[2][0] * scalar;
prod[2][1] = mat[2][1] * scalar;
prod[2][2] = mat[2][2] * scalar;
return;
}