trick/trick_source/sim_services/CheckPointRestart/checkpoint_sequence_stl.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

44 lines
1.8 KiB
C++

#include "trick/checkpoint_sequence_stl.hh"
int checkpoint_stl(std::vector<std::string> & in_stl , std::string object_name , std::string var_name ) {
return checkpoint_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int checkpoint_stl(std::list<std::string> & in_stl , std::string object_name , std::string var_name ) {
return checkpoint_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int checkpoint_stl(std::deque<std::string> & in_stl , std::string object_name , std::string var_name ) {
return checkpoint_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int checkpoint_stl(std::set<std::string> & in_stl , std::string object_name , std::string var_name ) {
return checkpoint_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int checkpoint_stl(std::multiset<std::string> & in_stl , std::string object_name , std::string var_name ) {
return checkpoint_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int restore_stl(std::vector<std::string> & in_stl , std::string object_name , std::string var_name ) {
return restore_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int restore_stl(std::list<std::string> & in_stl , std::string object_name , std::string var_name ) {
return restore_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int restore_stl(std::deque<std::string> & in_stl , std::string object_name , std::string var_name ) {
return restore_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int restore_stl(std::set<std::string> & in_stl , std::string object_name , std::string var_name ) {
return restore_sequence_stl_string( in_stl , object_name , var_name ) ;
}
int restore_stl(std::multiset<std::string> & in_stl , std::string object_name , std::string var_name ) {
return restore_sequence_stl_string( in_stl , object_name , var_name ) ;
}