mirror of
https://github.com/nasa/trick.git
synced 2024-12-19 13:17:55 +00:00
18f0d7e871
Makes it easier to edit the files. So if we press 'end of line' we are really at the end of line.
538 lines
16 KiB
C++
538 lines
16 KiB
C++
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
|
|
#include "trick/ScheduledJobQueue.hh"
|
|
#include "trick/ScheduledJobQueueInstrument.hh"
|
|
#include "trick/TrickConstant.hh"
|
|
|
|
/**
|
|
@design
|
|
-# Set #list to NULL
|
|
-# Set #list_list to 0
|
|
-# Set #curr_index to 0
|
|
-# Set #next_job_time to TRICK_MAX_LONG_LONG
|
|
*/
|
|
Trick::ScheduledJobQueue::ScheduledJobQueue( ) {
|
|
|
|
list = NULL ;
|
|
list_size = 0 ;
|
|
curr_index = 0 ;
|
|
next_job_time = TRICK_MAX_LONG_LONG ;
|
|
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# free list if it is not empty
|
|
*/
|
|
Trick::ScheduledJobQueue::~ScheduledJobQueue( ) {
|
|
if (list != NULL ) {
|
|
free(list) ;
|
|
}
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Allocate additional memory for the incoming job
|
|
-# Find the insertion point in the queue based on the job_class, the phase,
|
|
the sim_object id, and the job_id
|
|
-# While searching for the correct insertion spot, copy all jobs that precede
|
|
the incoming job to the newly allocated queue space followed by the new job.
|
|
-# Copy jobs that are ordered after the incoming job to the new queue
|
|
-# Increment the size of the queue.
|
|
*/
|
|
int Trick::ScheduledJobQueue::push( JobData * new_job ) {
|
|
|
|
unsigned int ii , jj ;
|
|
|
|
/* Allocate additional memory for the additional job in the queue */
|
|
JobData ** new_list = (JobData **)calloc( list_size + 1 , sizeof(JobData *)) ;
|
|
|
|
new_job->set_handled(true) ;
|
|
|
|
/* Find the correct insertion spot in the queue by comparing
|
|
the job_class, the phase, the sim_object id, and the job_id in that order. */
|
|
/* While searching for the correct insertion spot, copy all jobs that precede
|
|
the incoming job to the newly allocated queue space. */
|
|
for ( ii = jj = 0 ; ii < list_size ; ii++ ) {
|
|
if ( list[ii]->job_class == new_job->job_class ) {
|
|
if ( list[ii]->phase == new_job->phase ) {
|
|
if ( list[ii]->sim_object_id == new_job->sim_object_id ) {
|
|
if ( list[ii]->id <= new_job->id ) {
|
|
new_list[jj++] = list[ii] ;
|
|
} else {
|
|
new_list[jj++] = new_job ;
|
|
break ;
|
|
}
|
|
} else if ( list[ii]->sim_object_id < new_job->sim_object_id ) {
|
|
new_list[jj++] = list[ii] ;
|
|
} else {
|
|
new_list[jj++] = new_job ;
|
|
break ;
|
|
}
|
|
} else if ( list[ii]->phase < new_job->phase ) {
|
|
new_list[jj++] = list[ii] ;
|
|
} else {
|
|
new_list[jj++] = new_job ;
|
|
break ;
|
|
}
|
|
} else if ( list[ii]->job_class < new_job->job_class ) {
|
|
new_list[jj++] = list[ii] ;
|
|
} else {
|
|
new_list[jj++] = new_job ;
|
|
break ;
|
|
}
|
|
}
|
|
|
|
/* Copy remaining jobs that execute after the incoming job to the new queue space. */
|
|
if ( ii == list_size ) {
|
|
/* ii == list_size means the incoming job is the last job */
|
|
new_list[list_size] = new_job ;
|
|
} else {
|
|
/* Inserted new job before the current job. Increment curr_index to point to the correct job */
|
|
if ( ii < curr_index ) {
|
|
curr_index++ ;
|
|
}
|
|
for ( ; ii < list_size ; ii++ ) {
|
|
new_list[jj++] = list[ii] ;
|
|
}
|
|
}
|
|
|
|
/* Increment the size of the queue */
|
|
list_size++ ;
|
|
|
|
/* Free the old queue space */
|
|
if ( list ) {
|
|
free(list) ;
|
|
}
|
|
|
|
/* Assign the queue pointer to the new space */
|
|
list = new_list ;
|
|
|
|
return(0) ;
|
|
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Temporarily assign a high sim_object id to the incoming job. This
|
|
effectively removes the sim_object_id as an ordering field
|
|
-# Call Trick::ScheduledJobQueue::push( JobData * ) to add the job to the queue.
|
|
-# Restore the original sim_object id.
|
|
*/
|
|
int Trick::ScheduledJobQueue::push_ignore_sim_object( JobData * new_job ) {
|
|
|
|
int save_sim_object_id ;
|
|
int ret ;
|
|
|
|
/* Temorarily assign a really high sim_object id */
|
|
save_sim_object_id = new_job->sim_object_id ;
|
|
new_job->sim_object_id = 1000000 ;
|
|
/* push the job onto the scheduling queue as normal */
|
|
ret = push(new_job) ;
|
|
/* restore the original sim_object id */
|
|
new_job->sim_object_id = save_sim_object_id ;
|
|
return(ret) ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Traverse the list of jobs looking for the job to delete.
|
|
-# If the job to delete is found
|
|
-# Allocate a new list that holds 1 less job than the current list
|
|
-# Copy all of the jobs that precede the deleted job to the new list
|
|
-# Copy all of the jobs that are after the delete job to the new list
|
|
-# Decrement the size of the list
|
|
-# Free the memory associated with the current list
|
|
-# Point the current list to the newly allocated list
|
|
*/
|
|
int Trick::ScheduledJobQueue::remove( JobData * delete_job ) {
|
|
|
|
unsigned int ii , jj ;
|
|
|
|
/* Find the job to delete in the queue. */
|
|
for ( ii = 0 ; ii < list_size ; ii++ ) {
|
|
if ( list[ii] == delete_job ) {
|
|
/* allocate a new list that holds one less element than the current list. */
|
|
JobData ** new_list = (JobData **)calloc( list_size - 1 , sizeof(JobData *)) ;
|
|
/* copy all of the jobs that are before the deleted job to the new list */
|
|
for ( jj = 0 ; jj < ii ; jj++ ) {
|
|
new_list[jj] = list[jj] ;
|
|
}
|
|
/* copy all of the jobs that are after the deleted job to the new list */
|
|
for ( jj = ii + 1 ; jj < list_size ; jj++ ) {
|
|
new_list[jj-1] = list[jj] ;
|
|
}
|
|
if ( ii <= curr_index ) {
|
|
curr_index-- ;
|
|
}
|
|
/* Decrement the size of the queue */
|
|
list_size-- ;
|
|
/* Free the old queue space */
|
|
free(list) ;
|
|
/* Assign the queue pointer to the new space */
|
|
list = new_list ;
|
|
return 0 ;
|
|
}
|
|
}
|
|
return -1 ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Returns the #curr_index of the queue.
|
|
*/
|
|
unsigned int Trick::ScheduledJobQueue::get_curr_index() {
|
|
return curr_index ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Sets #curr_index to the incoming value.
|
|
*/
|
|
int Trick::ScheduledJobQueue::set_curr_index(unsigned int value ) {
|
|
|
|
if ( value < list_size ) {
|
|
curr_index = value ;
|
|
}
|
|
return 0 ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Sets #curr_index to 0.
|
|
*/
|
|
int Trick::ScheduledJobQueue::reset_curr_index() {
|
|
|
|
curr_index = 0 ;
|
|
return(0) ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Returns #list_size
|
|
*/
|
|
unsigned int Trick::ScheduledJobQueue::size() {
|
|
return(list_size) ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# Returns !(#list_size)
|
|
*/
|
|
bool Trick::ScheduledJobQueue::empty() {
|
|
return(!list_size) ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# If #list is not NULL free it.
|
|
-# Set #list to NULL
|
|
-# Set #list_list to 0
|
|
-# Set #curr_index to 0
|
|
-# Set #next_job_time to TRICK_MAX_LONG_LONG
|
|
*/
|
|
int Trick::ScheduledJobQueue::clear() {
|
|
|
|
/* free job list if one exists */
|
|
if (list != NULL ) {
|
|
free(list) ;
|
|
}
|
|
/* set all list variables to initial cleared values */
|
|
list = NULL ;
|
|
list_size = 0 ;
|
|
curr_index = 0 ;
|
|
next_job_time = TRICK_MAX_LONG_LONG ;
|
|
return(0) ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# If the list is empty return NULL
|
|
-# Else return the current job without incrementing the #curr_index index.
|
|
*/
|
|
Trick::JobData * Trick::ScheduledJobQueue::top() {
|
|
/* return NULL if list is empty */
|
|
if ( list_size == 0 ) {
|
|
return(NULL) ;
|
|
}
|
|
/* else return current list item */
|
|
return(list[curr_index]) ;
|
|
}
|
|
|
|
|
|
/**
|
|
@design
|
|
-# If the #curr_index is greater than or equal to the #list_size
|
|
-# Set the #curr_index to the #list_size
|
|
-# Return NULL
|
|
-# Else while the list #curr_list is less than the list size
|
|
-# Increment the #curr_index.
|
|
-# Return the current job if the job is enabled.
|
|
*/
|
|
Trick::JobData * Trick::ScheduledJobQueue::get_next_job() {
|
|
|
|
JobData * curr_job ;
|
|
|
|
/* return NULL if we are at the end of the list */
|
|
if ( curr_index >= list_size ) {
|
|
curr_index = list_size ;
|
|
return(NULL) ;
|
|
} else {
|
|
/* return the next enabled job, or NULL if we reach the end of the list */
|
|
while (curr_index < list_size ) {
|
|
curr_job = list[curr_index++] ;
|
|
if ( !curr_job->disabled ) {
|
|
return(curr_job) ;
|
|
}
|
|
}
|
|
}
|
|
return(NULL) ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# While the list #curr_list is less than the list size
|
|
-# If the current queue job next call matches the incoming simulation time
|
|
-# If the job class is not a system class job, calculate the next
|
|
time it will be called by current time + job cycle.
|
|
-# Set the next job call time to TRICK_MAX_LONG_LONG if the next job call time
|
|
is greater than the stop time.
|
|
-# If the job's next job call time is lower than the overall next job call time
|
|
set the overall job call time to the current job's next job call time.
|
|
-# Increment the #curr_index.
|
|
-# Return the current job if the job is enabled.
|
|
-# Else
|
|
-# If the job's next job call time is lower than the overall next job call time
|
|
set the overall job call time to the current job's next job call time.
|
|
-# Increment the #curr_index.
|
|
-# Return NULL when the end of the list is reached.
|
|
*/
|
|
Trick::JobData * Trick::ScheduledJobQueue::find_next_job(long long time_tics ) {
|
|
|
|
JobData * curr_job ;
|
|
long long next_call ;
|
|
|
|
/* Search through the rest of the queue starting at curr_index looking for
|
|
the next job with it's next execution time is equal to the current simulation time. */
|
|
while (curr_index < list_size ) {
|
|
|
|
curr_job = list[curr_index] ;
|
|
|
|
if ( curr_job->next_tics == time_tics ) {
|
|
|
|
/* If the job does not reschedule itself (system_job_classes), calculate the next time it will be called. */
|
|
if ( ! curr_job->system_job_class ) {
|
|
// calculate the next job call time
|
|
next_call = curr_job->next_tics + curr_job->cycle_tics ;
|
|
/* If the next time does not exceed the stop time, set the next call time for the module */
|
|
if (next_call > curr_job->stop_tics) {
|
|
curr_job->next_tics = TRICK_MAX_LONG_LONG ;
|
|
} else {
|
|
curr_job->next_tics = next_call;
|
|
}
|
|
/* Track next lowest job call time after the current time for jobs that match the current time. */
|
|
if ( curr_job->next_tics < next_job_time ) {
|
|
next_job_time = curr_job->next_tics ;
|
|
}
|
|
}
|
|
curr_index++ ;
|
|
if ( !curr_job->disabled ) {
|
|
return(curr_job) ;
|
|
}
|
|
} else {
|
|
/* Track next lowest job call time after the current time for jobs that do not match the current time */
|
|
if ( curr_job->next_tics > time_tics && curr_job->next_tics < next_job_time ) {
|
|
next_job_time = curr_job->next_tics ;
|
|
}
|
|
curr_index++ ;
|
|
}
|
|
}
|
|
return(NULL) ;
|
|
}
|
|
|
|
/**
|
|
@design
|
|
-# While the list #curr_list is less than the list size
|
|
-# If the current queue job next call matches the incoming simulation time
|
|
-# Increment the #curr_index.
|
|
-# Return the current job if the job is enabled.
|
|
-# Increment the #curr_index.
|
|
-# Return NULL when the end of the list is reached.
|
|
*/
|
|
Trick::JobData* Trick::ScheduledJobQueue::find_job(long long time_tics) {
|
|
JobData * curr_job ;
|
|
|
|
/* Search through the rest of the queue starting at curr_index looking for */
|
|
/* the next job with it's next execution time is equal to the current simulation time. */
|
|
while (curr_index < list_size) {
|
|
curr_job = list[curr_index] ;
|
|
|
|
if (curr_job->next_tics == time_tics ) {
|
|
if (!curr_job->disabled) {
|
|
curr_index++ ;
|
|
return(curr_job) ;
|
|
}
|
|
}
|
|
curr_index++ ;
|
|
}
|
|
return(NULL) ;
|
|
}
|
|
|
|
/**
|
|
@details
|
|
-# Sets #next_job_time to the incoming time
|
|
*/
|
|
int Trick::ScheduledJobQueue::set_next_job_call_time(long long in_time) {
|
|
next_job_time = in_time ;
|
|
return(0) ;
|
|
}
|
|
|
|
/**
|
|
@details
|
|
-# Return the next_job_call_time in counts of tics/second
|
|
Requirement [@ref r_exec_time_0]
|
|
*/
|
|
long long Trick::ScheduledJobQueue::get_next_job_call_time() {
|
|
unsigned int temp_index = curr_index ;
|
|
while (temp_index < list_size ) {
|
|
if ( list[temp_index]->next_tics < next_job_time ) {
|
|
next_job_time = list[temp_index]->next_tics ;
|
|
}
|
|
temp_index++ ;
|
|
}
|
|
return(next_job_time) ;
|
|
}
|
|
|
|
/**
|
|
@details
|
|
-# If the current job next call time is less than the overall next job call time, and is
|
|
greater than the current simulation time, set the overall next job call time to be the
|
|
job next call time.
|
|
*/
|
|
int Trick::ScheduledJobQueue::test_next_job_call_time(Trick::JobData * curr_job, long long time_tics) {
|
|
if ( curr_job->next_tics > time_tics && curr_job->next_tics < next_job_time ) {
|
|
next_job_time = curr_job->next_tics ;
|
|
}
|
|
return(0) ;
|
|
}
|
|
|
|
// Executes the jobs in a queue. saves and restores Trick::Executive::curr_job
|
|
int Trick::ScheduledJobQueue::execute_all_jobs() {
|
|
Trick::JobData * curr_job ;
|
|
int ret ;
|
|
|
|
reset_curr_index() ;
|
|
while ( (curr_job = get_next_job()) != NULL ) {
|
|
ret = curr_job->call() ;
|
|
if ( ret != 0 ) {
|
|
return ret ;
|
|
}
|
|
}
|
|
/* return 0 if there are no errors. */
|
|
return 0 ;
|
|
}
|
|
|
|
int Trick::ScheduledJobQueue::write_sched_queue( FILE * fp ) {
|
|
|
|
Trick::JobData * curr_job ;
|
|
unsigned int save_index ;
|
|
|
|
save_index = get_curr_index() ;
|
|
reset_curr_index() ;
|
|
while ( (curr_job = get_next_job()) != NULL ) {
|
|
if ( curr_job->job_class_name.compare("instrumentation") ) {
|
|
/* for each non instrumentation job write the job information to the open file pointer "fp" */
|
|
fprintf(fp, "%7d | %3d |%-25s| %-5d | %08.6f | %8.6g | %8g | %5.02f | %s\n",
|
|
!curr_job->disabled, curr_job->thread, curr_job->job_class_name.c_str(), curr_job->phase,
|
|
curr_job->start, curr_job->cycle, curr_job->stop, curr_job->frame_id,
|
|
curr_job->name.c_str());
|
|
}
|
|
}
|
|
set_curr_index(save_index) ;
|
|
return(0) ;
|
|
}
|
|
|
|
int Trick::ScheduledJobQueue::write_non_sched_queue( FILE * fp ) {
|
|
|
|
Trick::JobData * curr_job ;
|
|
unsigned int save_index ;
|
|
|
|
save_index = get_curr_index() ;
|
|
reset_curr_index() ;
|
|
while ( (curr_job = get_next_job()) != NULL ) {
|
|
if ( curr_job->job_class_name.compare("instrumentation") ) {
|
|
/* for each non instrumentation job write the job information to the open file pointer "fp" */
|
|
fprintf(fp, "%7d | %3d |%-25s| %-5d | | | | %5.02f | %s\n",
|
|
!curr_job->disabled, curr_job->thread, curr_job->job_class_name.c_str(), curr_job->phase,
|
|
curr_job->frame_id, curr_job->name.c_str());
|
|
}
|
|
}
|
|
|
|
set_curr_index(save_index) ;
|
|
return(0) ;
|
|
}
|
|
|
|
/**
|
|
@details
|
|
-# For all jobs in the queue
|
|
-# Create a new ScheduledJobQueueInstrument instance
|
|
-# Add the new instrumentation job to the "before" instrumentation job list
|
|
-# Return 0
|
|
*/
|
|
int Trick::ScheduledJobQueue::instrument_before(Trick::JobData * instrumentation_job) {
|
|
|
|
unsigned int ii ;
|
|
ScheduledJobQueueInstrument * new_job ;
|
|
|
|
for ( ii = 0 ; ii < list_size ; ii++ ) {
|
|
new_job = new ScheduledJobQueueInstrument( instrumentation_job, list[ii] );
|
|
list[ii]->add_inst_before(new_job) ;
|
|
}
|
|
|
|
return 0 ;
|
|
}
|
|
|
|
/**
|
|
@details
|
|
-# For all jobs in the queue
|
|
-# Create a new ScheduledJobQueueInstrument instance
|
|
-# Add the new instrumentation job to the "after" instrumentation job list
|
|
-# Return 0
|
|
*/
|
|
int Trick::ScheduledJobQueue::instrument_after(Trick::JobData * instrumentation_job) {
|
|
|
|
unsigned int ii ;
|
|
ScheduledJobQueueInstrument * new_job ;
|
|
|
|
/* Count the number of non-instrumentation jobs in the current queue. */
|
|
for ( ii = 0 ; ii < list_size ; ii++ ) {
|
|
new_job = new ScheduledJobQueueInstrument( instrumentation_job, list[ii] );
|
|
list[ii]->add_inst_after(new_job) ;
|
|
}
|
|
|
|
return 0 ;
|
|
}
|
|
|
|
/**
|
|
@details
|
|
-# For all jobs in the queue
|
|
-# Create a new ScheduledJobQueueInstrument instance
|
|
-# Add the new instrumentation job to the list
|
|
-# Return 0
|
|
*/
|
|
int Trick::ScheduledJobQueue::instrument_remove(std::string job_name) {
|
|
|
|
unsigned int ii ;
|
|
|
|
for ( ii = 0 ; ii < list_size ; ii++ ) {
|
|
list[ii]->remove_inst(job_name) ;
|
|
}
|
|
|
|
return 0 ;
|
|
}
|
|
|