trick/trick_source/sim_services/InputProcessor/IPPythonEvent.cpp
Michael Vetter 18f0d7e871 Remove trailing whitespaces
Makes it easier to edit the files. So if we press 'end of line' we are
really at the end of line.
2016-11-08 10:25:07 +01:00

636 lines
22 KiB
C++

/*
PURPOSE: ( Python input processor event capability )
REFERENCE: ( Trick Simulation Environment )
ASSUMPTIONS AND LIMITATIONS: ( None )
CLASS: ( N/A )
LIBRARY DEPENDENCY: ( None )
PROGRAMMERS: ( Alex Lin NASA 2009 )
*/
#include <iostream>
#include <string>
#include <stdlib.h>
#include <string.h>
#include "trick/IPPythonEvent.hh"
#include "trick/IPPython.hh"
#include "trick/MemoryManager.hh"
#include "trick/exec_proto.h"
#include "trick/message_proto.h"
#include "trick/message_type.h"
#include "trick/memorymanager_c_intf.h"
#include "trick/exec_proto.hh"
/* Global singleton pointer to the memory manager */
//TODO Use external MM interface
extern Trick::MemoryManager * trick_MM ;
/* static variables in the IPPythonEvent class */
Trick::IPPython * Trick::IPPythonEvent::ip ;
Trick::MTV * Trick::IPPythonEvent::mtv ;
bool Trick::IPPythonEvent::info_msg = false ;
Trick::condition_t::condition_t() {
enabled = 0 ;
hold = 0 ;
fired = 0 ;
fired_count = 0 ;
fired_time = -1.0 ;
ref = NULL ;
job = NULL ;
}
Trick::action_t::action_t() {
enabled = 0 ;
ran = 0 ;
ran_count = 0 ;
ran_time = -1.0 ;
job = NULL ;
act_type = 0 ;
}
//Constructor
Trick::IPPythonEvent::IPPythonEvent() {
is_user_event = true ;
manual = false ;
manual_fired = false ;
condition_count = 0 ;
cond_all = false ;
action_count = 0 ;
fired_count = 0 ;
fired_time = -1.0 ;
ran_count = 0 ;
ran_time = -1.0 ;
fired = false ;
hold = false ;
ran = false ;
act = NULL;
cond = NULL;
}
Trick::IPPythonEvent::~IPPythonEvent() {
}
void Trick::IPPythonEvent::set_python_processor(Trick::IPPython * in_ip) {
ip = in_ip ;
}
void Trick::IPPythonEvent::set_mtv(Trick::MTV * in_mtv) {
mtv = in_mtv ;
}
//Command to make event evaluation require that ALL of event's conditions be true to make action(s) run.
int Trick::IPPythonEvent::condition_all() {
cond_all = true ;
return(0);
}
//Command to make event evaluation require that ANY of event's conditions be true to make action(s) run (default).
int Trick::IPPythonEvent::condition_any() {
cond_all = false ;
return(0);
}
//Command to manually fire the event next cycle and hold it fired (enter manual mode, bypasses normal condition processing).
void Trick::IPPythonEvent::manual_on() {
manual = true ;
manual_fired = true ;
hold = true ;
fired = false ;
}
//Command to manually fire the event once NOW (enter manual mode, bypasses normal condition processing).
void Trick::IPPythonEvent::manual_fire() {
manual = true ;
manual_fired = true ;
hold = false ;
fired = false ;
process_user_event(exec_get_time_tics()) ;
}
//Command to manually set the event as not fired (enter manual mode, bypasses normal condition processing).
void Trick::IPPythonEvent::manual_off() {
manual = true ;
manual_fired = false ;
hold = false ;
fired = false ;
}
//Command to return to normal event processing (needed to end manual mode after any manual commands).
void Trick::IPPythonEvent::manual_done() {
manual = false ;
manual_fired = false ;
hold = false ;
}
void Trick::IPPythonEvent::add() {
added = true ;
}
void Trick::IPPythonEvent::remove() {
added = false ;
}
// Command to turn on info messages
void Trick::IPPythonEvent::set_event_info_msg_on() {
info_msg = true;
}
// Command to turn off info messages
void Trick::IPPythonEvent::set_event_info_msg_off() {
info_msg = false;
}
void Trick::IPPythonEvent::restart() {
int jj ;
for (jj=0; jj<condition_count; jj++) {
if (cond[jj].cond_type==1) { // condition variable
cond[jj].ref = ref_attributes((char*)cond[jj].str.c_str());
}
if (cond[jj].cond_type==2) { // condition job
cond[jj].job = exec_get_job(cond[jj].str.c_str(),1);
}
}
for (jj=0; jj<action_count; jj++) {
if (act[jj].act_type!=0) { // action job
act[jj].job = exec_get_job(act[jj].str.c_str(),1);
}
}
}
//Command to create a new condition using a model variable (or reset an existing condition variable), num is index starting at 0.
int Trick::IPPythonEvent::condition_var(int num, std::string varname, std::string comment) {
/** @par Detailed Design: */
/** @li Find the variable reference for the varname string and pass it to condition() */
REF2* ref = ref_attributes((char*)varname.c_str());
/** @li Emit an error if specified varname does not exist. */
if (ref==NULL) {
message_publish(MSG_WARNING, "Event condition variable %s not found. Setting condition to False.\n", varname.c_str()) ;
condition(num, "False", comment, NULL, NULL );
} else {
condition(num, varname, comment, ref, NULL );
}
return(0);
}
//Command to create a new condition using a model job (or reset an existing condition job), num is index starting at 0.
int Trick::IPPythonEvent::condition_job(int num, std::string jobname, std::string comment) {
/** @par Detailed Design: */
/** @li Find the job for the jobname string and pass it to condition() */
JobData *job = exec_get_job(jobname.c_str(),1);
/** @li Emit an error if specified jobname does not exist. */
if (job==NULL) {
message_publish(MSG_WARNING, "Event condition job %s not found. Setting condition to False.\n", jobname.c_str()) ;
condition(num, "False", comment, NULL, NULL );
} else {
if (! job->job_class_name.compare("malfunction")) {
// enable it if it's a malf job because they are not in any queue
job->disabled = false;
}
condition(num, jobname, comment, NULL, job );
}
return(0);
}
//Command to create a new condition and set its input string (or reset an existing condition string), num is index starting at 0.
int Trick::IPPythonEvent::condition(int num, std::string str, std::string comment, REF2* ref, JobData* job) {
/** @par Detailed Design: */
if (num == condition_count) {
/** @li Add a new condition when num is sequential, i.e. it is equal to condition_count */
condition_count++;
if (condition_count == 1) {
cond = (Trick::condition_t *)TMM_declare_var_s("Trick::condition_t[1]");
} else {
cond = (Trick::condition_t *)TMM_resize_array_1d_a(cond, condition_count);
}
cond[num].fired_count = 0;
cond[num].fired_time = -1.0;
}
if ((num >=0) && (num < condition_count)) {
/** @li This is either a new condition or user is changing the condition. */
/** @li Initialize condition variables - default as enabled. */
cond[num].ref = ref ;
cond[num].job = job ;
cond[num].enabled = true;
cond[num].hold = false;
cond[num].fired = false;
if (ref != NULL) {
cond[num].cond_type = 1;
} else if (job != NULL) {
cond[num].cond_type = 2;
} else cond[num].cond_type = 0;
cond[num].str = str;
// comment is for display in mtv, if not supplied create a comment containing up to 50 characters of cond string
if (comment.empty()) {
cond[num].comment = str.substr(0,50);
} else {
cond[num].comment = comment;
}
// dummy must contain max conditions used in any event so it can replace any event in mtv when deleted
#if 0
if (num == ip->dummy_event.condition_count) {
ip->dummy_event.condition(num, "XXX_DELETED_COND");
}
#endif
} else {
/** @li Emit an error if specified index num is not sequential. */
message_publish(MSG_WARNING, "Event condition not added: condition number %d is not sequential.\n", num) ;
}
return(0);
}
//Command to set an existing condition to hold, so that when it fires it stays in the fired state.
int Trick::IPPythonEvent::condition_hold_on(int num) {
if ((num >=0) && (num < condition_count)) {
cond[num].hold = true ;
} else {
message_publish(MSG_WARNING, "Event condition hold not set. Condition number %d is invalid.\n", num) ;
}
return(0);
}
//Command to set an existing condition to not hold its fired state.
int Trick::IPPythonEvent::condition_hold_off(int num) {
if ((num >=0) && (num < condition_count)) {
cond[num].hold = false ;
} else {
message_publish(MSG_WARNING, "Event condition hold not set. Condition number %d is invalid.\n", num) ;
}
return(0);
}
//Command to enable an existing condition (default is enabled) so that it is evaluated during event processing.
int Trick::IPPythonEvent::condition_enable(int num) {
if ((num >=0) && (num < condition_count)) {
cond[num].enabled = true ;
} else {
message_publish(MSG_WARNING, "Event condition not enabled. Condition number %d is invalid.\n", num) ;
}
return(0);
}
//Command to disable an existing condition so that it is not evaluated during event processing.
int Trick::IPPythonEvent::condition_disable(int num) {
if ((num >=0) && (num < condition_count)) {
cond[num].enabled = false ;
} else {
message_publish(MSG_WARNING, "Event condition not disabled. Condition number %d is invalid.\n", num) ;
}
return(0);
}
//Accessor function to test if the condition, indicated by num, fired (is currently in the fired state).
bool Trick::IPPythonEvent::condition_fired(int num) {
if ((num >=0) && (num < condition_count)) {
return (cond[num].fired ? true : false) ;
} else {
message_publish(MSG_WARNING, "Event condition fired state not returned. Condition number %d is invalid.\n", num) ;
}
return(false);
}
//Accessor function to see how many times the condition, indicated by num, fired.
int Trick::IPPythonEvent::condition_fired_count(int num) {
if ((num >=0) && (num < condition_count)) {
return (cond[num].fired_count) ;
} else {
message_publish(MSG_WARNING, "Event condition fired count not returned. Condition number %d is invalid.\n", num) ;
}
return(0) ;
}
//Accessor function to see when was the last time the condition, indicated by num, fired.
double Trick::IPPythonEvent::condition_fired_time(int num) {
if ((num >=0) && (num < condition_count)) {
return (cond[num].fired_time) ;
} else {
message_publish(MSG_WARNING, "Event condition fired time not returned. Condition number %d is invalid.\n", num) ;
}
return(0.0) ;
}
//Accessor function to return the condition string, indicated by num.
std::string Trick::IPPythonEvent::condition_string(int num) {
if ((num >=0) && (num < condition_count)) {
return (cond[num].str) ;
} else {
message_publish(MSG_WARNING, "Event condition string not returned. Condition number %d is invalid.\n", num) ;
}
return "" ;
}
//Command to create a new action using a model job (or reset an existing action job), num is index starting at 0.
int Trick::IPPythonEvent::action_job(int num, std::string jobname, std::string comment) {
/** @par Detailed Design: */
/** @li Find the job for the jobname string and pass it to action() */
JobData *job = exec_get_job(jobname.c_str(),1);
/** @li Emit an error if specified jobname does not exist. */
if (job==NULL) {
message_publish(MSG_WARNING, "Event action job %s not found. No action was added.\n", jobname.c_str()) ;
} else {
if (! job->job_class_name.compare("malfunction")) {
// enable it if it's a malf job because they are not in any queue
job->disabled = false;
}
action(num, jobname, comment, job, 3 );
}
return(0);
}
//Command to create a new action to turn a model job ON, num is index starting at 0.
int Trick::IPPythonEvent::action_job_on(int num, std::string jobname, std::string comment) {
/** @par Detailed Design: */
/** @li Find the job for the jobname string and pass it to action() */
JobData *job = exec_get_job(jobname.c_str(),1);
/** @li Emit an error if specified jobname does not exist. */
if (job==NULL) {
message_publish(MSG_WARNING, "Event action job %s not found. No action was added.\n", jobname.c_str()) ;
} else {
action(num, jobname, comment, job, 1 );
}
return(0);
}
//Command to create a new action to turn a model job OFF, num is index starting at 0.
int Trick::IPPythonEvent::action_job_off(int num, std::string jobname, std::string comment) {
/** @par Detailed Design: */
/** @li Find the job for the jobname string and pass it to action() */
JobData *job = exec_get_job(jobname.c_str(),1);
/** @li Emit an error if specified jobname does not exist. */
if (job==NULL) {
message_publish(MSG_WARNING, "Event action job %s not found. No action was added.\n", jobname.c_str()) ;
} else {
action(num, jobname, comment, job, 2 );
}
return(0);
}
//Command to create a new action and set its input string (or reset an existing action string), num is index starting at 0.
int Trick::IPPythonEvent::action(int num, std::string str, std::string comment, JobData *job, int act_type) {
/** @par Detailed Design: */
if (num == action_count) {
/** @li Add a new action when num is sequential, i.e. it is equal to action_count */
action_count++;
if (action_count == 1) {
act = (Trick::action_t *)TMM_declare_var_s("Trick::action_t[1]");
} else {
act = (Trick::action_t *)TMM_resize_array_1d_a(act, action_count);
}
act[num].ran_count = 0;
act[num].ran_time = -1.0;
}
if ((num >=0) && (num < action_count)) {
/** @li This is either a new action or user is changing the action. */
/** @li Initialize action variables - default as enabled. */
act[num].job = job ;
act[num].act_type = act_type ;
act[num].enabled = true;
act[num].ran = false;
act[num].str = str;
// comment is for display in mtv, if not supplied create a comment containing up to 50 characters of act string
if (comment.empty()) {
act[num].comment = str.substr(0,50);
} else {
act[num].comment = comment;
}
// dummy must contain max actions used in any event so it can replace any event in mtv when deleted
#if 0
if (num == ip->dummy_event.action_count) {
ip->dummy_event.action(num, "XXX_DELETED_ACT");
}
#endif
} else {
/** @li Emit an error if specified index num is not sequential. */
message_publish(MSG_WARNING, "Event action not added: action number %d is not sequential.\n", num) ;
}
return(0);
}
//Command to enable an existing action (default is enabled) so that it is run when fired during event processing.
int Trick::IPPythonEvent::action_enable(int num) {
if ((num >=0) && (num < action_count)) {
act[num].enabled = true ;
} else {
message_publish(MSG_WARNING, "Event action not enabled. Action number %d is invalid.\n", num) ;
}
return(0);
}
//Command to disable an existing action so that it is not run when fired during event processing.
int Trick::IPPythonEvent::action_disable(int num) {
if ((num >=0) && (num < action_count)) {
act[num].enabled = false ;
} else {
message_publish(MSG_WARNING, "Event action not disabled. Action number %d is invalid.\n", num) ;
}
return(0);
}
//Accessor function to test if the action, indicated by num, ran.
bool Trick::IPPythonEvent::action_ran(int num) {
if ((num >=0) && (num < action_count)) {
return (act[num].ran ? true : false) ;
} else {
message_publish(MSG_WARNING, "Event action ran state not returned. Action number %d is invalid.\n", num) ;
}
return(false);
}
//Accessor function to see how many times the action, indicated by num, ran.
int Trick::IPPythonEvent::action_ran_count(int num) {
if ((num >=0) && (num < action_count)) {
return (act[num].ran_count) ;
} else {
message_publish(MSG_WARNING, "Event action ran count not returned. Action number %d is invalid.\n", num) ;
}
return(0) ;
}
//Accessor function to see when was the last time the action, indicated by num, ran.
double Trick::IPPythonEvent::action_ran_time(int num) {
if ((num >=0) && (num < action_count)) {
return (act[num].ran_time) ;
} else {
message_publish(MSG_WARNING, "Event action ran time not returned. Action number %d is invalid.\n", num) ;
}
return(0.0) ;
}
int Trick::IPPythonEvent::process( long long curr_time ) {
if ( active || manual_fired ) {
/** @li If it's a user's input event, process it by calling Trick::IPPython::process_triggers. */
if ( is_user_event ) {
// it's an input file event
process_user_event(curr_time) ;
/** @li Otherwise if it's a trick event (like a read), process it. */
} else {
// it's a read event
active = false ;
ip->parse(act[0].str) ;
// keep stats so mtv will show when it ran
fired_count++ ;
fired_time = curr_time ;
ran = true ;
ran_count++ ;
ran_time = curr_time ;
act[0].ran = true ;
act[0].ran_count++ ;
act[0].ran_time = curr_time ;
}
}
return 0 ;
}
bool Trick::IPPythonEvent::process_user_event( long long curr_time ) {
int ii ;
int return_val ;
bool it_fired, it_ran;
fired = false ;
ran = false ;
/** @li No need to evaluate any conditions if in manual mode. */
if (! manual) {
hold = false ;
/** @li Loop thru all conditions. */
for (ii=0; ii<condition_count; ii++) {
/** @li Skip condition if it's been disabled. */
if (! cond[ii].enabled ) {
cond[ii].fired = false ;
continue ;
}
/** @li No need to evaluate condition if previously fired and hold is on. */
if (cond[ii].hold && cond[ii].fired) {
;
} else {
/** @li Evaluate the condition and set its fired state. */
cond[ii].fired = false ;
return_val = 0 ;
if (cond[ii].ref != NULL) {
// if it's a variable, get it as a boolean
if ( cond[ii].ref->pointer_present ) {
cond[ii].ref->address = follow_address_path(cond[ii].ref) ;
}
if ( cond[ii].ref->address != NULL ) {
return_val = *(bool *)cond[ii].ref->address ;
}
} else if (cond[ii].job != NULL) {
// if it's a job, get its return value
bool save_disabled_state = cond[ii].job->disabled;
cond[ii].job->disabled = false;
return_val = cond[ii].job->call();
cond[ii].job->disabled = save_disabled_state;
} else {
// otherwise use python to evaluate string
std::string full_in_string ;
ip->parse_condition(cond[ii].str, return_val) ;
}
if (return_val) {
//TODO: write to log/send_hs that trigger fired
cond[ii].fired = true ;
cond[ii].fired_count++ ;
cond[ii].fired_time = curr_time ;
}
} // end evaluate condition
/** @li If cond_all is true, only set event fired/hold after all enabled conditions evaluated. */
if (ii==0) {
fired = cond[ii].fired ;
hold = cond[ii].hold ;
} else {
if (cond_all) {
fired &= cond[ii].fired ;
hold &= cond[ii].hold ;
} else {
fired |= cond[ii].fired ;
hold |= cond[ii].hold ;
}
}
} //end condition loop
}
it_fired = manual_fired || fired ;
/** @li Set the event's fired state...cond_all: if all conditions fired , otherwise if any condition fired. */
if (it_fired) {
fired_count++ ;
fired_time = curr_time ;
if (info_msg) {
message_publish( MSG_INFO , "%12.6f Event %s fired.\n" , exec_get_sim_time() , name.c_str()) ;
}
if (!manual_fired) {
active = false ;
}
}
/** @li If the user specified any actions, run them here if a condition fired or manually fired. */
it_ran = false ;
if (it_fired && (action_count > 0)) {
/** @li Loop thru all actions. */
for (ii=0; ii<action_count; ii++) {
/** @li No need to run action if it's been disabled. */
if (! act[ii].enabled ) {
act[ii].ran = false ;
continue ;
}
/** @li Run the action and set its ran state. */
if (act[ii].job != NULL) {
// if it's a job, do what the action type tells you
switch (act[ii].act_type) {
case 0 : // python, should not get here
break;
case 1 : // On
act[ii].job->disabled = false;
break;
case 2 : // Off
act[ii].job->disabled = true;
break;
case 3 : // Call
bool save_disabled_state = act[ii].job->disabled;
act[ii].job->disabled = false;
act[ii].job->call();
act[ii].job->disabled = save_disabled_state;
break;
}
} else {
// otherwise use python to evaluate string
ip->parse(act[ii].str) ;
}
it_ran = true ;
act[ii].ran = true ;
act[ii].ran_count++ ;
act[ii].ran_time = curr_time ;
ran = true ;
}
/** @li Leave event fired state on if hold is on. */
manual_fired &= hold ;
fired &= hold ;
}
/** @li Set the event's ran state if any actions were run. */
if (it_ran) {
ran_count++ ;
ran_time = curr_time ;
}
/** @li Return true if the event fired. */
return(it_fired) ;
}