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636 lines
22 KiB
C++
636 lines
22 KiB
C++
/*
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PURPOSE: ( Python input processor event capability )
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REFERENCE: ( Trick Simulation Environment )
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ASSUMPTIONS AND LIMITATIONS: ( None )
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CLASS: ( N/A )
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LIBRARY DEPENDENCY: ( None )
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PROGRAMMERS: ( Alex Lin NASA 2009 )
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*/
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#include <iostream>
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#include <string>
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#include <stdlib.h>
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#include <string.h>
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#include "trick/IPPythonEvent.hh"
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#include "trick/IPPython.hh"
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#include "trick/MemoryManager.hh"
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#include "trick/exec_proto.h"
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#include "trick/message_proto.h"
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#include "trick/message_type.h"
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#include "trick/memorymanager_c_intf.h"
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#include "trick/exec_proto.hh"
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/* Global singleton pointer to the memory manager */
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//TODO Use external MM interface
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extern Trick::MemoryManager * trick_MM ;
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/* static variables in the IPPythonEvent class */
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Trick::IPPython * Trick::IPPythonEvent::ip ;
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Trick::MTV * Trick::IPPythonEvent::mtv ;
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bool Trick::IPPythonEvent::info_msg = false ;
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Trick::condition_t::condition_t() {
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enabled = 0 ;
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hold = 0 ;
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fired = 0 ;
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fired_count = 0 ;
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fired_time = -1.0 ;
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ref = NULL ;
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job = NULL ;
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}
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Trick::action_t::action_t() {
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enabled = 0 ;
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ran = 0 ;
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ran_count = 0 ;
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ran_time = -1.0 ;
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job = NULL ;
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act_type = 0 ;
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}
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//Constructor
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Trick::IPPythonEvent::IPPythonEvent() {
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is_user_event = true ;
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manual = false ;
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manual_fired = false ;
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condition_count = 0 ;
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cond_all = false ;
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action_count = 0 ;
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fired_count = 0 ;
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fired_time = -1.0 ;
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ran_count = 0 ;
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ran_time = -1.0 ;
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fired = false ;
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hold = false ;
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ran = false ;
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act = NULL;
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cond = NULL;
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}
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Trick::IPPythonEvent::~IPPythonEvent() {
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}
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void Trick::IPPythonEvent::set_python_processor(Trick::IPPython * in_ip) {
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ip = in_ip ;
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}
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void Trick::IPPythonEvent::set_mtv(Trick::MTV * in_mtv) {
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mtv = in_mtv ;
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}
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//Command to make event evaluation require that ALL of event's conditions be true to make action(s) run.
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int Trick::IPPythonEvent::condition_all() {
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cond_all = true ;
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return(0);
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}
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//Command to make event evaluation require that ANY of event's conditions be true to make action(s) run (default).
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int Trick::IPPythonEvent::condition_any() {
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cond_all = false ;
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return(0);
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}
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//Command to manually fire the event next cycle and hold it fired (enter manual mode, bypasses normal condition processing).
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void Trick::IPPythonEvent::manual_on() {
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manual = true ;
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manual_fired = true ;
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hold = true ;
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fired = false ;
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}
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//Command to manually fire the event once NOW (enter manual mode, bypasses normal condition processing).
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void Trick::IPPythonEvent::manual_fire() {
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manual = true ;
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manual_fired = true ;
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hold = false ;
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fired = false ;
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process_user_event(exec_get_time_tics()) ;
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}
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//Command to manually set the event as not fired (enter manual mode, bypasses normal condition processing).
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void Trick::IPPythonEvent::manual_off() {
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manual = true ;
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manual_fired = false ;
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hold = false ;
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fired = false ;
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}
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//Command to return to normal event processing (needed to end manual mode after any manual commands).
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void Trick::IPPythonEvent::manual_done() {
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manual = false ;
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manual_fired = false ;
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hold = false ;
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}
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void Trick::IPPythonEvent::add() {
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added = true ;
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}
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void Trick::IPPythonEvent::remove() {
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added = false ;
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}
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// Command to turn on info messages
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void Trick::IPPythonEvent::set_event_info_msg_on() {
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info_msg = true;
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}
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// Command to turn off info messages
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void Trick::IPPythonEvent::set_event_info_msg_off() {
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info_msg = false;
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}
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void Trick::IPPythonEvent::restart() {
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int jj ;
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for (jj=0; jj<condition_count; jj++) {
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if (cond[jj].cond_type==1) { // condition variable
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cond[jj].ref = ref_attributes((char*)cond[jj].str.c_str());
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}
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if (cond[jj].cond_type==2) { // condition job
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cond[jj].job = exec_get_job(cond[jj].str.c_str(),1);
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}
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}
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for (jj=0; jj<action_count; jj++) {
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if (act[jj].act_type!=0) { // action job
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act[jj].job = exec_get_job(act[jj].str.c_str(),1);
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}
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}
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}
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//Command to create a new condition using a model variable (or reset an existing condition variable), num is index starting at 0.
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int Trick::IPPythonEvent::condition_var(int num, std::string varname, std::string comment) {
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/** @par Detailed Design: */
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/** @li Find the variable reference for the varname string and pass it to condition() */
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REF2* ref = ref_attributes((char*)varname.c_str());
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/** @li Emit an error if specified varname does not exist. */
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if (ref==NULL) {
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message_publish(MSG_WARNING, "Event condition variable %s not found. Setting condition to False.\n", varname.c_str()) ;
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condition(num, "False", comment, NULL, NULL );
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} else {
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condition(num, varname, comment, ref, NULL );
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}
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return(0);
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}
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//Command to create a new condition using a model job (or reset an existing condition job), num is index starting at 0.
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int Trick::IPPythonEvent::condition_job(int num, std::string jobname, std::string comment) {
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/** @par Detailed Design: */
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/** @li Find the job for the jobname string and pass it to condition() */
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JobData *job = exec_get_job(jobname.c_str(),1);
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/** @li Emit an error if specified jobname does not exist. */
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if (job==NULL) {
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message_publish(MSG_WARNING, "Event condition job %s not found. Setting condition to False.\n", jobname.c_str()) ;
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condition(num, "False", comment, NULL, NULL );
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} else {
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if (! job->job_class_name.compare("malfunction")) {
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// enable it if it's a malf job because they are not in any queue
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job->disabled = false;
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}
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condition(num, jobname, comment, NULL, job );
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}
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return(0);
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}
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//Command to create a new condition and set its input string (or reset an existing condition string), num is index starting at 0.
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int Trick::IPPythonEvent::condition(int num, std::string str, std::string comment, REF2* ref, JobData* job) {
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/** @par Detailed Design: */
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if (num == condition_count) {
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/** @li Add a new condition when num is sequential, i.e. it is equal to condition_count */
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condition_count++;
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if (condition_count == 1) {
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cond = (Trick::condition_t *)TMM_declare_var_s("Trick::condition_t[1]");
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} else {
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cond = (Trick::condition_t *)TMM_resize_array_1d_a(cond, condition_count);
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}
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cond[num].fired_count = 0;
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cond[num].fired_time = -1.0;
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}
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if ((num >=0) && (num < condition_count)) {
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/** @li This is either a new condition or user is changing the condition. */
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/** @li Initialize condition variables - default as enabled. */
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cond[num].ref = ref ;
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cond[num].job = job ;
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cond[num].enabled = true;
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cond[num].hold = false;
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cond[num].fired = false;
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if (ref != NULL) {
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cond[num].cond_type = 1;
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} else if (job != NULL) {
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cond[num].cond_type = 2;
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} else cond[num].cond_type = 0;
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cond[num].str = str;
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// comment is for display in mtv, if not supplied create a comment containing up to 50 characters of cond string
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if (comment.empty()) {
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cond[num].comment = str.substr(0,50);
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} else {
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cond[num].comment = comment;
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}
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// dummy must contain max conditions used in any event so it can replace any event in mtv when deleted
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#if 0
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if (num == ip->dummy_event.condition_count) {
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ip->dummy_event.condition(num, "XXX_DELETED_COND");
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}
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#endif
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} else {
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/** @li Emit an error if specified index num is not sequential. */
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message_publish(MSG_WARNING, "Event condition not added: condition number %d is not sequential.\n", num) ;
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}
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return(0);
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}
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//Command to set an existing condition to hold, so that when it fires it stays in the fired state.
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int Trick::IPPythonEvent::condition_hold_on(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].hold = true ;
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} else {
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message_publish(MSG_WARNING, "Event condition hold not set. Condition number %d is invalid.\n", num) ;
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}
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return(0);
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}
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//Command to set an existing condition to not hold its fired state.
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int Trick::IPPythonEvent::condition_hold_off(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].hold = false ;
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} else {
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message_publish(MSG_WARNING, "Event condition hold not set. Condition number %d is invalid.\n", num) ;
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}
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return(0);
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}
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//Command to enable an existing condition (default is enabled) so that it is evaluated during event processing.
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int Trick::IPPythonEvent::condition_enable(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].enabled = true ;
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} else {
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message_publish(MSG_WARNING, "Event condition not enabled. Condition number %d is invalid.\n", num) ;
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}
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return(0);
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}
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//Command to disable an existing condition so that it is not evaluated during event processing.
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int Trick::IPPythonEvent::condition_disable(int num) {
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if ((num >=0) && (num < condition_count)) {
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cond[num].enabled = false ;
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} else {
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message_publish(MSG_WARNING, "Event condition not disabled. Condition number %d is invalid.\n", num) ;
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}
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return(0);
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}
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//Accessor function to test if the condition, indicated by num, fired (is currently in the fired state).
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bool Trick::IPPythonEvent::condition_fired(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].fired ? true : false) ;
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} else {
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message_publish(MSG_WARNING, "Event condition fired state not returned. Condition number %d is invalid.\n", num) ;
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}
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return(false);
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}
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//Accessor function to see how many times the condition, indicated by num, fired.
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int Trick::IPPythonEvent::condition_fired_count(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].fired_count) ;
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} else {
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message_publish(MSG_WARNING, "Event condition fired count not returned. Condition number %d is invalid.\n", num) ;
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}
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return(0) ;
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}
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//Accessor function to see when was the last time the condition, indicated by num, fired.
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double Trick::IPPythonEvent::condition_fired_time(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].fired_time) ;
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} else {
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message_publish(MSG_WARNING, "Event condition fired time not returned. Condition number %d is invalid.\n", num) ;
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}
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return(0.0) ;
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}
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//Accessor function to return the condition string, indicated by num.
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std::string Trick::IPPythonEvent::condition_string(int num) {
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if ((num >=0) && (num < condition_count)) {
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return (cond[num].str) ;
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} else {
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message_publish(MSG_WARNING, "Event condition string not returned. Condition number %d is invalid.\n", num) ;
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}
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return "" ;
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}
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//Command to create a new action using a model job (or reset an existing action job), num is index starting at 0.
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int Trick::IPPythonEvent::action_job(int num, std::string jobname, std::string comment) {
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/** @par Detailed Design: */
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/** @li Find the job for the jobname string and pass it to action() */
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JobData *job = exec_get_job(jobname.c_str(),1);
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/** @li Emit an error if specified jobname does not exist. */
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if (job==NULL) {
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message_publish(MSG_WARNING, "Event action job %s not found. No action was added.\n", jobname.c_str()) ;
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} else {
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if (! job->job_class_name.compare("malfunction")) {
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// enable it if it's a malf job because they are not in any queue
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job->disabled = false;
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}
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action(num, jobname, comment, job, 3 );
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}
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return(0);
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}
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//Command to create a new action to turn a model job ON, num is index starting at 0.
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int Trick::IPPythonEvent::action_job_on(int num, std::string jobname, std::string comment) {
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/** @par Detailed Design: */
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/** @li Find the job for the jobname string and pass it to action() */
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JobData *job = exec_get_job(jobname.c_str(),1);
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/** @li Emit an error if specified jobname does not exist. */
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if (job==NULL) {
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message_publish(MSG_WARNING, "Event action job %s not found. No action was added.\n", jobname.c_str()) ;
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} else {
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action(num, jobname, comment, job, 1 );
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}
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return(0);
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}
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//Command to create a new action to turn a model job OFF, num is index starting at 0.
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int Trick::IPPythonEvent::action_job_off(int num, std::string jobname, std::string comment) {
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/** @par Detailed Design: */
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/** @li Find the job for the jobname string and pass it to action() */
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JobData *job = exec_get_job(jobname.c_str(),1);
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/** @li Emit an error if specified jobname does not exist. */
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if (job==NULL) {
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message_publish(MSG_WARNING, "Event action job %s not found. No action was added.\n", jobname.c_str()) ;
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} else {
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action(num, jobname, comment, job, 2 );
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}
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return(0);
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}
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//Command to create a new action and set its input string (or reset an existing action string), num is index starting at 0.
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int Trick::IPPythonEvent::action(int num, std::string str, std::string comment, JobData *job, int act_type) {
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/** @par Detailed Design: */
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if (num == action_count) {
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/** @li Add a new action when num is sequential, i.e. it is equal to action_count */
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action_count++;
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if (action_count == 1) {
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act = (Trick::action_t *)TMM_declare_var_s("Trick::action_t[1]");
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} else {
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act = (Trick::action_t *)TMM_resize_array_1d_a(act, action_count);
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}
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act[num].ran_count = 0;
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act[num].ran_time = -1.0;
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}
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if ((num >=0) && (num < action_count)) {
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/** @li This is either a new action or user is changing the action. */
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/** @li Initialize action variables - default as enabled. */
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act[num].job = job ;
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act[num].act_type = act_type ;
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act[num].enabled = true;
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act[num].ran = false;
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act[num].str = str;
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// comment is for display in mtv, if not supplied create a comment containing up to 50 characters of act string
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if (comment.empty()) {
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act[num].comment = str.substr(0,50);
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} else {
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act[num].comment = comment;
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}
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// dummy must contain max actions used in any event so it can replace any event in mtv when deleted
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#if 0
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if (num == ip->dummy_event.action_count) {
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ip->dummy_event.action(num, "XXX_DELETED_ACT");
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}
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#endif
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} else {
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/** @li Emit an error if specified index num is not sequential. */
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message_publish(MSG_WARNING, "Event action not added: action number %d is not sequential.\n", num) ;
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}
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return(0);
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}
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//Command to enable an existing action (default is enabled) so that it is run when fired during event processing.
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int Trick::IPPythonEvent::action_enable(int num) {
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if ((num >=0) && (num < action_count)) {
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act[num].enabled = true ;
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} else {
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message_publish(MSG_WARNING, "Event action not enabled. Action number %d is invalid.\n", num) ;
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}
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return(0);
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}
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//Command to disable an existing action so that it is not run when fired during event processing.
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int Trick::IPPythonEvent::action_disable(int num) {
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if ((num >=0) && (num < action_count)) {
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act[num].enabled = false ;
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} else {
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message_publish(MSG_WARNING, "Event action not disabled. Action number %d is invalid.\n", num) ;
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}
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return(0);
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}
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//Accessor function to test if the action, indicated by num, ran.
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bool Trick::IPPythonEvent::action_ran(int num) {
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if ((num >=0) && (num < action_count)) {
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return (act[num].ran ? true : false) ;
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} else {
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message_publish(MSG_WARNING, "Event action ran state not returned. Action number %d is invalid.\n", num) ;
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}
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return(false);
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}
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//Accessor function to see how many times the action, indicated by num, ran.
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int Trick::IPPythonEvent::action_ran_count(int num) {
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if ((num >=0) && (num < action_count)) {
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return (act[num].ran_count) ;
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} else {
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message_publish(MSG_WARNING, "Event action ran count not returned. Action number %d is invalid.\n", num) ;
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}
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return(0) ;
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}
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//Accessor function to see when was the last time the action, indicated by num, ran.
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double Trick::IPPythonEvent::action_ran_time(int num) {
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if ((num >=0) && (num < action_count)) {
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return (act[num].ran_time) ;
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} else {
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message_publish(MSG_WARNING, "Event action ran time not returned. Action number %d is invalid.\n", num) ;
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}
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return(0.0) ;
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}
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int Trick::IPPythonEvent::process( long long curr_time ) {
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if ( active || manual_fired ) {
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/** @li If it's a user's input event, process it by calling Trick::IPPython::process_triggers. */
|
|
if ( is_user_event ) {
|
|
// it's an input file event
|
|
process_user_event(curr_time) ;
|
|
/** @li Otherwise if it's a trick event (like a read), process it. */
|
|
} else {
|
|
// it's a read event
|
|
active = false ;
|
|
ip->parse(act[0].str) ;
|
|
// keep stats so mtv will show when it ran
|
|
fired_count++ ;
|
|
fired_time = curr_time ;
|
|
ran = true ;
|
|
ran_count++ ;
|
|
ran_time = curr_time ;
|
|
act[0].ran = true ;
|
|
act[0].ran_count++ ;
|
|
act[0].ran_time = curr_time ;
|
|
}
|
|
}
|
|
return 0 ;
|
|
}
|
|
|
|
bool Trick::IPPythonEvent::process_user_event( long long curr_time ) {
|
|
|
|
int ii ;
|
|
int return_val ;
|
|
bool it_fired, it_ran;
|
|
|
|
fired = false ;
|
|
ran = false ;
|
|
/** @li No need to evaluate any conditions if in manual mode. */
|
|
if (! manual) {
|
|
hold = false ;
|
|
/** @li Loop thru all conditions. */
|
|
for (ii=0; ii<condition_count; ii++) {
|
|
/** @li Skip condition if it's been disabled. */
|
|
if (! cond[ii].enabled ) {
|
|
cond[ii].fired = false ;
|
|
continue ;
|
|
}
|
|
/** @li No need to evaluate condition if previously fired and hold is on. */
|
|
if (cond[ii].hold && cond[ii].fired) {
|
|
;
|
|
} else {
|
|
/** @li Evaluate the condition and set its fired state. */
|
|
cond[ii].fired = false ;
|
|
return_val = 0 ;
|
|
if (cond[ii].ref != NULL) {
|
|
// if it's a variable, get it as a boolean
|
|
if ( cond[ii].ref->pointer_present ) {
|
|
cond[ii].ref->address = follow_address_path(cond[ii].ref) ;
|
|
}
|
|
if ( cond[ii].ref->address != NULL ) {
|
|
return_val = *(bool *)cond[ii].ref->address ;
|
|
}
|
|
} else if (cond[ii].job != NULL) {
|
|
// if it's a job, get its return value
|
|
bool save_disabled_state = cond[ii].job->disabled;
|
|
cond[ii].job->disabled = false;
|
|
return_val = cond[ii].job->call();
|
|
cond[ii].job->disabled = save_disabled_state;
|
|
} else {
|
|
// otherwise use python to evaluate string
|
|
std::string full_in_string ;
|
|
ip->parse_condition(cond[ii].str, return_val) ;
|
|
}
|
|
if (return_val) {
|
|
//TODO: write to log/send_hs that trigger fired
|
|
cond[ii].fired = true ;
|
|
cond[ii].fired_count++ ;
|
|
cond[ii].fired_time = curr_time ;
|
|
}
|
|
} // end evaluate condition
|
|
/** @li If cond_all is true, only set event fired/hold after all enabled conditions evaluated. */
|
|
if (ii==0) {
|
|
fired = cond[ii].fired ;
|
|
hold = cond[ii].hold ;
|
|
} else {
|
|
if (cond_all) {
|
|
fired &= cond[ii].fired ;
|
|
hold &= cond[ii].hold ;
|
|
} else {
|
|
fired |= cond[ii].fired ;
|
|
hold |= cond[ii].hold ;
|
|
}
|
|
}
|
|
} //end condition loop
|
|
}
|
|
it_fired = manual_fired || fired ;
|
|
/** @li Set the event's fired state...cond_all: if all conditions fired , otherwise if any condition fired. */
|
|
if (it_fired) {
|
|
fired_count++ ;
|
|
fired_time = curr_time ;
|
|
if (info_msg) {
|
|
message_publish( MSG_INFO , "%12.6f Event %s fired.\n" , exec_get_sim_time() , name.c_str()) ;
|
|
}
|
|
if (!manual_fired) {
|
|
active = false ;
|
|
}
|
|
}
|
|
|
|
/** @li If the user specified any actions, run them here if a condition fired or manually fired. */
|
|
it_ran = false ;
|
|
if (it_fired && (action_count > 0)) {
|
|
/** @li Loop thru all actions. */
|
|
for (ii=0; ii<action_count; ii++) {
|
|
/** @li No need to run action if it's been disabled. */
|
|
if (! act[ii].enabled ) {
|
|
act[ii].ran = false ;
|
|
continue ;
|
|
}
|
|
/** @li Run the action and set its ran state. */
|
|
if (act[ii].job != NULL) {
|
|
// if it's a job, do what the action type tells you
|
|
switch (act[ii].act_type) {
|
|
case 0 : // python, should not get here
|
|
break;
|
|
case 1 : // On
|
|
act[ii].job->disabled = false;
|
|
break;
|
|
case 2 : // Off
|
|
act[ii].job->disabled = true;
|
|
break;
|
|
case 3 : // Call
|
|
bool save_disabled_state = act[ii].job->disabled;
|
|
act[ii].job->disabled = false;
|
|
act[ii].job->call();
|
|
act[ii].job->disabled = save_disabled_state;
|
|
break;
|
|
}
|
|
} else {
|
|
// otherwise use python to evaluate string
|
|
ip->parse(act[ii].str) ;
|
|
}
|
|
it_ran = true ;
|
|
act[ii].ran = true ;
|
|
act[ii].ran_count++ ;
|
|
act[ii].ran_time = curr_time ;
|
|
ran = true ;
|
|
}
|
|
/** @li Leave event fired state on if hold is on. */
|
|
manual_fired &= hold ;
|
|
fired &= hold ;
|
|
}
|
|
/** @li Set the event's ran state if any actions were run. */
|
|
if (it_ran) {
|
|
ran_count++ ;
|
|
ran_time = curr_time ;
|
|
}
|
|
|
|
/** @li Return true if the event fired. */
|
|
return(it_fired) ;
|
|
}
|
|
|