trick/trick_source/sim_services/Clock/clock_c_intf.cpp
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

35 lines
756 B
C++

#include "trick/Clock.hh"
#include "trick/clock_proto.h"
extern Trick::Clock * the_clock ;
extern "C" long long clock_time() {
return the_clock->clock_time() ;
}
extern "C" long long clock_wall_time() {
return the_clock->wall_clock_time() ;
}
extern "C" long long clock_reset(long long ref) {
return the_clock->clock_reset(ref) ;
}
extern "C" int clock_set_reference(long long ref) {
return the_clock->set_reference(ref) ;
}
extern "C" int clock_spin(long long ref) {
return the_clock->clock_spin(ref) ;
}
extern "C" double clock_get_rt_clock_ratio() {
return the_clock->get_rt_clock_ratio() ;
}
extern "C" int clock_set_rt_clock_ratio(double in_clock_ratio) {
return the_clock->set_rt_clock_ratio(in_clock_ratio) ;
}