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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
43 lines
903 B
C++
43 lines
903 B
C++
/*
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PURPOSE: (Floating point exception handler)
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PROGRAMMERS: (((Robert W. Bailey) (LinCom) (April 1992) (--) (Realtime)))
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*/
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#include <string.h>
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#include <stdio.h>
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#include <signal.h>
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/*
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* FPE specific headers
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*/
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#ifdef __linux
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#include <fenv.h>
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#endif
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#include "trick/Executive.hh"
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#include "trick/exec_proto.hh"
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/**
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* @relates Trick::Executive
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* C binded function to handle the SIGFPE signal. The handler prints which type of
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* floating point error has occured and calls exec_terminate()
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* @return void
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*/
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#if (__APPLE__ | __CYGWIN__ | __INTERIX )
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void fpe_sig_handler(int sig __attribute__ ((unused)) )
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#else
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void fpe_sig_handler(int sig __attribute__ ((unused)), siginfo_t * sip __attribute__ ((unused)), void *uap __attribute__ ((unused)))
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#endif
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{
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Trick::Executive * E = exec_get_exec_cpp();
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#if __APPLE__
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siginfo_t * sip = NULL ;
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#endif
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E->fpe_handler(sip) ;
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}
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