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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
32 lines
892 B
C++
32 lines
892 B
C++
/*
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PURPOSE: (Frees allocated memory within a REF2 structure. Does not free the REF2 itself)
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PROGRAMMERS: (((Alex Lin) (NASA) (5/13)))
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*/
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#include <stdlib.h>
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#include "trick/reference.h"
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#include "trick/dllist.h"
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extern "C" void ref_free(REF2 * ref) {
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if ( ref ) {
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if ( ref->address_path ) {
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DLLPOS pos = DLL_GetHeadPosition(ref->address_path);
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DLLPOS prev = NULL;
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while (pos != NULL) {
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prev = pos;
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// The address nodes were allocated with "new"
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delete (ADDRESS_NODE *)DLL_GetNext(&pos, ref->address_path);
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DLL_RemoveAt(prev, ref->address_path);
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}
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DLL_Delete(ref->address_path) ;
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}
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// The reference string was allocated with strdup.
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if ( ref->reference ) {
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free(ref->reference) ;
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}
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}
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return ;
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}
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