Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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Aditya Girish 0292b52cf7
Added graphics client for SIM rigid body. (#1779)
* added SIM_singlerigidbody

* Added matrix operations file.

* Imported libraries and declared variables.

* New objects and more defined values.

* Declared more variables and added AzElRot. function.

* Sockets and file connections 1

* Adding to variable server.

* Variables for the variable server.

* Variable parsing added.

* Vertex model for crewModule; need to change to sphere later.

* Body and vantage positioning functions.

* Drawing functions to create the model.

* Finished drawing functions for world.

* Changed some of the object names and variable names for sync.

* Added Makefile.

* Added POM file.

* Graphics client starter added to input file.

* Changed paths in S_define to reflect current file structure.

* More accurate cd error message in input file.

* Color hardcoded for testing purposes and getting the sim running.

* S_overrides changed to include graphics cleaning for each sim execution.

* S_define formatted for better readability.

* Changed shape to a dodecahedron.

* Path changed for input file.

* Airport commit

* New edges for dodecahedron.

* Triangle normals for the dodecahedron changed.

* Sim variable parsing fixed for functionality.

* Edges of dodecahedron fixed.

* Changed paint color for the shape to change based on location.

* Deleted unnecessary JViewport library.

* Increased length of x, y, and z axis lines.

* Increased vantage distance.

* Fixed triangles and normals.

* Commented on the edges.

* Deleted the notes file.

* Removed trick.frame_long_on() from splashdown SIM's realtime.py in modified data directory.

* Deleted sims directory (including images sub directory).

* Removed unnecessary body.hh and body.cpp from subdirectory.

* Removed unnecessary files.

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Co-authored-by: Wallace <bnwalla1@scooby.trick.gov>
Co-authored-by: AdityaGirish <aditya.girish@nasa.gov>
2024-11-12 11:23:32 -06:00
.github/workflows Taking CentOS to the glue factory (#1796) 2024-10-22 10:21:33 -05:00
autoconf Update configure script to check for swig >= 3 (#1554) 2023-08-28 13:55:17 -05:00
bin Improve tutorial documentation (#1408) 2022-12-02 14:55:40 -06:00
CMakeModules Fix args to FIND_PACKAGE_HANDLE_STANDARD_ARGS in FindMaven.cmake and FindTee.cmake closes #980 2020-04-06 14:03:47 -05:00
CMakeTestFiles Incorporate llvm 18 changes. (#1685) 2024-04-02 13:37:00 -05:00
docs Improve SWIG %template directive scoping - take 2 (#1753) 2024-11-12 11:22:55 -06:00
doxygen Generate Doxygen files for Trick headers 2017-03-20 10:57:34 -05:00
include/trick Add calls for getting the total number of data recording groups and the data recording group pointer by its id number (#1799) 2024-11-12 10:42:46 -06:00
libexec/trick Improve SWIG %template directive scoping - take 2 (#1753) 2024-11-12 11:22:55 -06:00
share Added TRICKIFY_EXT_LIB_DIRS env variable (#1756) 2024-10-22 10:36:01 -05:00
test Improve SWIG %template directive scoping - take 2 (#1753) 2024-11-12 11:22:55 -06:00
trick_sims Added graphics client for SIM rigid body. (#1779) 2024-11-12 11:23:32 -06:00
trick_source Add calls for getting the total number of data recording groups and the data recording group pointer by its id number (#1799) 2024-11-12 10:42:46 -06:00
.gitattributes 1232 1236 ac lib check and linguist (#1237) 2022-02-28 16:02:07 -06:00
.gitignore Add per-session variable server logs 2023-06-26 12:23:58 -05:00
CMakeLists.txt update version numbers to prerelease 19.8.0-beta 2023-12-18 14:25:50 -06:00
configure Update configure script to check for swig >= 3 (#1554) 2023-08-28 13:55:17 -05:00
LICENSE Adding license. 2015-02-25 08:47:59 -06:00
Makefile Change 32 bit pipeline to only build part of the test suite (#1536) 2023-07-17 11:34:54 -05:00
README.md Fixing a minor nuisance (#1801) 2024-10-29 14:55:38 -05:00
test_overrides.mk Change 32 bit pipeline to only build part of the test suite (#1536) 2023-07-17 11:34:54 -05:00
test_sims32.yml Change 32 bit pipeline to only build part of the test suite (#1536) 2023-07-17 11:34:54 -05:00
test_sims.yml Improve SWIG %template directive scoping - take 2 (#1753) 2024-11-12 11:22:55 -06:00
TrickLogo_darkmode.png Make trick logo look better in dark mode 2022-10-13 16:25:30 -05:00
TrickLogo.png Renamed trick logo file. 2017-10-05 14:54:39 -05:00
trickops.py Change 32 bit pipeline to only build part of the test suite (#1536) 2023-07-17 11:34:54 -05:00
trigger iss #1009 (#1040) 2020-08-28 14:52:23 -05:00

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The Trick Simulation Environment, developed at the NASA Johnson Space Center, is a powerful simulation development framework that enables users to build applications for all phases of space vehicle development. Trick expedites the creation of simulations for early vehicle design, performance evaluation, flight software development, flight vehicle dynamic load analysis, and virtual/hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities that allow users to concentrate on their domain specific models, rather than simulation-specific functions like job ordering, input file processing, or data recording.

Install Guide Tutorial Documentation
Follow the installation guide to properly configure Trick on your operating system. Complete the tutorial to become familiar with the basics. Visit the documentation for a more complete understanding of Trick.
Related Projects Frequently Asked Questions How-To Guides
View some of the many projects that use Trick. Read some of the most frequently asked questions pertaining to Trick. See a collection of how-to guides detailing common Trick processes.
Developer Docs
Read detailed documentation for various Trick internals and processes.

Trick is released under the NASA Open Source Agreement Version 1.3 license.