Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

25 lines
683 B
C++

/*
PURPOSE: (Conversion Function Class for Units Conversion Package)
PROGRAMMERS:
(((John M. Penn) (L-3Com/Titan) (May 2006) (v1.0)
(Initial Release)))
*/
#include "trick/UCFn.hh"
UCFn::UCFn(const char *in_t_name, const char *in_f_name, double C1, double C0) {
this->C[1]=C1;
this->C[0]=C0;
strncpy(this->t_name, in_t_name, sizeof(this->t_name)-1);
strncpy(this->f_name, in_f_name, sizeof(this->f_name)-1);
};
double UCFn::eval( double val) {
return ( this->C[1]*val + this->C[0] );
};
std::ostream& operator<< (std::ostream& s, const UCFn *p) {
return s << "<" << p->t_name << "> = " << p->C[1] << " * <" << p->f_name << "> + " << p->C[0];
};