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19025d77ad
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
21 lines
614 B
C++
21 lines
614 B
C++
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#ifndef EVENTMANAGER_C_INTF_HH
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#define EVENTMANAGER_C_INTF_HH
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#include "trick/Event.hh"
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// Get an event by name
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Trick::Event * event_manager_get_event( std::string in_name ) ;
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// Add a cyclic event
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int event_manager_add_event( Trick::Event * in_event ) ;
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// Add an instrumented event
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int event_manager_add_event_before( Trick::Event * in_event, std::string target_name, unsigned int target_inst = 1 ) ;
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int event_manager_add_event_after( Trick::Event * in_event, std::string target_name, unsigned int target_inst = 1 ) ;
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// Remove an event
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int event_manager_remove_event( Trick::Event * in_event ) ;
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#endif
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