trick/include/trick/EventManager_c_intf.hh
Alex Lin 19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00

21 lines
614 B
C++

#ifndef EVENTMANAGER_C_INTF_HH
#define EVENTMANAGER_C_INTF_HH
#include "trick/Event.hh"
// Get an event by name
Trick::Event * event_manager_get_event( std::string in_name ) ;
// Add a cyclic event
int event_manager_add_event( Trick::Event * in_event ) ;
// Add an instrumented event
int event_manager_add_event_before( Trick::Event * in_event, std::string target_name, unsigned int target_inst = 1 ) ;
int event_manager_add_event_after( Trick::Event * in_event, std::string target_name, unsigned int target_inst = 1 ) ;
// Remove an event
int event_manager_remove_event( Trick::Event * in_event ) ;
#endif