.. | ||
src/trick | ||
Makefile | ||
README.md |
Graphics
Contents
class homeButton
extends JPanel implements ActionListener
Description
The HomeButton class represents a graphical button in an HomeDisplay. It utilizes ActionListener to record user input to the button.
Access | Member Name | Type | Units | Value |
---|---|---|---|---|
private | homeButton1 | JButton | -- | |
private | homeCommand | boolean | -- | |
private | label | JLabel | -- |
Constructor
public HomeButton();
Constructs the button with the appropriate label and adds it to the JPanel.
Member Functions
public void actionPerformed(ActionEvent e);
Utilizes the ActionListener and record the user input in the form of a boolean variable homeCommand.
public void resetHomeCommand();
Resets the homeCommand variable to false.
public void getHomeCommand();
Returns the value of homeCommand.
class TrickSimMode
Description
The TrickSimMode class declares variables for the state of the simulation.
class HomeDisplay
extends JFrame
Description
This class implements a Trick variable server client application for SIM_wheelbot that displays the homing button.
Running the Client
java -jar HomeDisplay.jar <port>
Access | Member Name | Type | Units | Value |
---|---|---|---|---|
private | buttonPanel | HomeButton | -- | |
private | in | BufferedReader | -- | |
private | out | DataOutputStream | -- |
Constructor
public HomeDisplay();
Initialize an JFrame with the HomeButton class.
Member Functions
public void resetHomeCommand();
Extension of the resetHomeCommand function found in the HomeButton class.
public void getHomeCommand();
Extension of the getHomeCommand function found in the HomeButton class.
public void connectToServer(String host, int port );
Connect to the Trick variable server as specified by host and port.
private static void printHelpText();
public static void main(String[] args);
- Process Args
- Validate Parameters
- Initialize HomeDisplay GUI
- Connect to the Trick variable server on the local computer ("localhost") at the port number specified by the applicaton arguments.
- Request the vehicle home variable and simulation mode.
- Enter a continuous while loop that reads, and correspondingly sets the vehicle state.