trick/trick_sims/SIM_submarine/S_define
jmpenn ee2f824550
Disable unneeded SimObjects from default_trick_sys.sm in Trick exampl… (#1719)
* Disable unneeded SimObjects from default_trick_sys.sm in Trick example sims.

* Take out unit test disable. Add some S_defines I forgot.
2024-05-23 10:12:27 -05:00

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/************************************************************
PURPOSE:
( Simulate a submarine. )
LIBRARY DEPENDENCIES:
((submarine/src/Submarine.cpp))
*************************************************************/
#define TRICK_NO_MONTE_CARLO
#define TRICK_NO_MASTERSLAVE
#define TRICK_NO_INSTRUMENTATION
#define TRICK_NO_REALTIMEINJECTOR
#define TRICK_NO_ZEROCONF
#include "sim_objects/default_trick_sys.sm"
##include "submarine/include/Submarine.hh"
class SubmarineSimObject : public Trick::SimObject {
public:
Submarine submarine;
SubmarineSimObject() {
("default_data") submarine.default_data() ;
("initialization") submarine.state_init() ;
("derivative") submarine.state_deriv() ;
(0.1, "scheduled") submarine.control() ;
("integration") trick_ret = submarine.state_integ() ;
("post_integration") submarine.state_post_integ() ;
}
};
SubmarineSimObject dyn;
IntegLoop dyn_integloop(0.1) dyn;
void create_connections() {
dyn_integloop.getIntegrator(Runge_Kutta_4, 6);
}