#include #include #include "trick/VariableServer.hh" #include "trick/variable_server_proto.h" #include "trick/variable_server_sync_types.h" #include "trick/TrickConstant.hh" int Trick::VariableServer::freeze_init() { long long next_call_tics = TRICK_MAX_LONG_LONG ; pthread_mutex_lock(&map_mutex) ; for ( auto it = var_server_sessions.begin() ; it != var_server_sessions.end() ; it++ ) { VariableServerSession * session = (*it).second ; session->freeze_init() ; if ( session->get_freeze_next_tics() < next_call_tics ) { next_call_tics = session->get_freeze_next_tics() ; } } pthread_mutex_unlock(&map_mutex) ; //reschedule the current job. TODO: a call needs to be created to do this the OO way if ( copy_and_write_freeze_job != NULL ) { copy_and_write_freeze_job->next_tics = next_call_tics ; } return(0) ; }