#ifndef TRICK_QUEUE_HH #define TRICK_QUEUE_HH #include #include #ifndef SWIG #include #endif #include "sim_services/STL/include/checkpoint_trick_sequence_stl.hh" /* This algorithm depends on the queue container type is called "c" and is a protected variable. There are no guarantees this works with anything but the current gcc versions we are using. */ namespace Trick { // Empty template. This version is not used, it allows us to specialize below. template , class dummy = void > class queue {} ; // Template use for everything except strings and other STL types. template class queue<_Tp, _Sequence, typename std::enable_if< !std::is_same<_Tp,std::string>::value && !std::is_base_of::value >::type > : public std::queue<_Tp, _Sequence> , public STLInterface { public: // default constructor explicit queue(const _Sequence& __c = _Sequence()) : std::queue<_Tp, _Sequence>(__c) { } // inherited STLInterface::checkpoint virtual void checkpoint( std::string obj_name ) { checkpoint_trick_sequence_stl( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } // inherited STLInterface::restart virtual void restart( std::string obj_name ) { restore_trick_sequence_stl( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } } ; // Specialized queue for strings template class queue<_Tp, _Sequence, typename std::enable_if::value>::type > : public std::queue<_Tp, _Sequence> , public STLInterface { public: // default constructor explicit queue(const _Sequence& __c = _Sequence()) : std::queue<_Tp, _Sequence>(__c) { } // inherited STLInterface::checkpoint virtual void checkpoint( std::string obj_name ) { checkpoint_trick_sequence_stl_string( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } // inherited STLInterface::restart virtual void restart( std::string obj_name ) { restore_trick_sequence_stl_string( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } } ; // Specialized queue for other Trick STL types. template class queue<_Tp, _Sequence, typename std::enable_if::value>::type > : public std::queue<_Tp, _Sequence> , public STLInterface { public: // default constructor explicit queue(const _Sequence& __s = _Sequence()) : std::queue<_Tp, _Sequence>(__s) { } // inherited STLInterface::checkpoint virtual void checkpoint( std::string obj_name ) { checkpoint_trick_sequence_stl_STLInterface( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } // inherited STLInterface::restart virtual void restart( std::string obj_name ) { restore_trick_sequence_stl_STLInterface( std::queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } } ; /* PRIORITY QUEUE */ // Empty template. This version is not used, it allows us to specialize below. template , typename _Compare = std::less , class dummy = void > class priority_queue {} ; // Template use for everything except strings and other STL types. template class priority_queue<_Tp, _Sequence, _Compare, typename std::enable_if< !std::is_same<_Tp,std::string>::value && !std::is_base_of::value >::type > : public std::priority_queue<_Tp, _Sequence, _Compare> , public STLInterface { public: // default constructor explicit priority_queue(const _Compare& __x = _Compare(), const _Sequence& __s = _Sequence()) : std::priority_queue<_Tp, _Sequence, _Compare>(__x, __s) { } // iterator constructor template priority_queue(_InputIterator __first, _InputIterator __last, const _Compare& __x = _Compare(), const _Sequence& __s = _Sequence()) : std::priority_queue<_Tp, _Sequence, _Compare>(__first, __last, __x, __s) { } // inherited STLInterface::checkpoint virtual void checkpoint( std::string obj_name ) { checkpoint_trick_sequence_stl( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } // inherited STLInterface::restart virtual void restart( std::string obj_name ) { restore_trick_sequence_stl( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } } ; // Specialized priority_queue for strings template class priority_queue<_Tp, _Sequence, _Compare, typename std::enable_if::value>::type > : public std::priority_queue<_Tp, _Sequence, _Compare> , public STLInterface { public: // default constructor explicit priority_queue(const _Compare& __x = _Compare(), const _Sequence& __s = _Sequence()) : std::priority_queue<_Tp, _Sequence, _Compare>(__x, __s) { } // inherited STLInterface::checkpoint virtual void checkpoint( std::string obj_name ) { checkpoint_trick_sequence_stl_string( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } // inherited STLInterface::restart virtual void restart( std::string obj_name ) { restore_trick_sequence_stl_string( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } } ; // Specialized priority_queue for other Trick STL types. template class priority_queue<_Tp, _Sequence, _Compare, typename std::enable_if::value>::type > : public std::priority_queue<_Tp, _Sequence, _Compare> , public STLInterface { public: // default constructor explicit priority_queue(const _Compare& __x = _Compare(), const _Sequence& __s = _Sequence()) : std::priority_queue<_Tp, _Sequence, _Compare>(__x, __s) { } // inherited STLInterface::checkpoint virtual void checkpoint( std::string obj_name ) { checkpoint_trick_sequence_stl_STLInterface( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } // inherited STLInterface::restart virtual void restart( std::string obj_name ) { restore_trick_sequence_stl_STLInterface( std::priority_queue<_Tp, _Sequence>::c , obj_name , stl_id ) ; } } ; } ; #endif