/************************TRICK HEADER************************* PURPOSE: (blah blah blah) LIBRARY DEPENDENCIES: ( ) *************************************************************/ #include "sim_objects/default_trick_sys.sm" class BaseSimObject : public Trick::SimObject { public: void print_me() { message_publish( MSG_NORMAL , "In base sim_object\n" ) ; } /** Constructor to add the jobs */ BaseSimObject() { (10.0, "scheduled") print_me() ; } } ; class DerivedBallSimObject : public BaseSimObject { public: void print_me() { message_publish( MSG_NORMAL , "In derived sim_object\n" ) ; } DerivedBallSimObject() { (10.0, "scheduled") print_me() ; } } // Instantiations DerivedBallSimObject ball ; // Connect objects void create_connections() { // Set the default termination time trick_sys.sched.set_terminate_time(10.0) ; trick_sys.sched.set_freeze_frame(0.10) ; }