/* PURPOSE: (Trick compiletime environment variables) */ #ifndef ENVIRONMENT_HH #define ENVIRONMENT_HH #include #include #include namespace Trick { /** * This class saves the Trick environment variables at compile-time. The variables * are saved in a routine found in S_source.cpp. * * @author Alexander S. Lin * * @date June 2010 * */ class Environment { protected: /** Local map of trick environment variables and their values.\n */ std::map local_env ; /**< trick_io(**) */ public: Environment() ; /** Adds an environment variable to the map. @param variable_name - environment varaible name @param value - contents of the environment variable @return always 0 */ int add_var(std::string variable_name, std::string value) ; /** Gets an environment variable from the map. @param variable_name - environment varaible name @return char * string of the variable if it exists, otherwise NULL. */ const char * get_var(std::string variable_name) ; /** Prints the map of environment varaibles to the incoming file pointer @param fp - open file pointer @return always 0 */ int print_vars( FILE *fp ) ; } ; } #endif