# Ball Sims ## SIM\_ball\_L1 This is a simulation of a ball under the influence of a force field. The force on the ball is of constant magnitude, and always directed toward a fixed point. ![Picture of Sun](images/Ball_L1.png) #### Inputs | Parameter | Units | Default | |:---------------------------- |:-----:|:-------:| | ball.force.input.origin[2] | m | { 0.0, 2.0 } | | ball.force.input.force | N | 8.0 | | ball.state.input.mass | kg | 10.0 | | ball.state.input.speed | m/s | 2.0 | | ball.state.input.elevation | rad | 45 ° x (180/π) | | ball.state.input.position[2] | m | { 5.0, 5.0 } | #### Outputs | Parameter | Units | |:--------------------------------- |:-----:| | ball.state.output.position[2] | m | | ball.state.output.velocity[2] | m | | ball.state.output.acceleration[2] | m | ## SIM\_ball\_L2 This simulation is a derivation of SIM\_ball\_L1. It uses Trick "dynamic-events" to simulate walls, off of which the ball can bounce. ![Picture of Sun](images/Ball_L2.png) #### Inputs *(In addition to those of SIM\_ball\_L1)* These parameters define the coordinates of the walls. | Parameter | Units | Default | |:----------------------------------- |:-----:|:-------:| | ball.force.input.floor\_y\_pos | m | -10.0 | | ball.force.input.right_wall\_x\_pos | m | 10.0 | | ball.force.ceiling\_y\_pos | m | 10.0 | | ball.force.left_wall\_x\_pos | m | -10.0 | The outputs are the same as those of SIM\_ball\_L1. ## SIM\_ball\_L3 This simulation is a derivation of SIM\_ball\_L2. The SIM\_ball\_L3 S_define instanciates two ballSimObject's rather than just one.