/********************************* TRICK HEADER ******************************* PURPOSE: (Trick test) REFERENCES: (((Trick Simulation Environment) (NASA:JSC #37943) (JSC/Engineering Directorate/Automation, Robotics and Simulation Division) (Nov 2001))) ASSUMPTIONS AND LIMITATIONS: ((None)) PROGRAMMERS: ((Keith Vetter) (LinCom) (November 2001)) *******************************************************************************/ #ifndef TEST_H #define TEST_H typedef struct { /* A ------------------------------------------------*/ double d ; /* -- A double */ int i ; /* -- An int */ int j ; /* -- An int */ } A ; /*--------------------------------------------------------------*/ typedef struct { /* B ------------------------------------------------*/ double d ; /* -- A double */ int i ; /* -- An int */ int j ; /* -- An int */ } B ; /*--------------------------------------------------------------*/ typedef struct { /* TEST ---------------------------------------------*/ A a ; /* -- A */ B b ; /* -- B */ } TEST ; /*------------------------------------------------------------*/ #endif