execfile("Modified_data/cannon_aero.dr") dyn_integloop.getIntegrator(trick.Runge_Kutta_4, 6) trick.mc_set_enabled(1) #trick.mc_set_dry_run(1) trick.mc_set_num_runs(50) #trick.mc_add_range(5) # Inline method below # If configure trick build with -std=c++0x or -std=c++11 if available, # can use trick.MonteVarRandom.TRICK_DEFAULT_ENGINE, or other selections. # to use C++11 pseudo-random number generators var0 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_1",trick.MonteVarRandom.GAUSSIAN,"s",trick.MonteVarRandom.NO_ENGINE) # NO_ENGINE is default var0.set_seed(1) var0.set_sigma(0.6667) var0.set_mu(4.0) var0.set_min(-4.0) var0.set_max(4.0) var0.set_min_is_relative(True) # default is True var0.set_max_is_relative(True) # default is True var0.set_sigma_range(0) # 1 is default, so usually set to zero to turn off the algorithm var1 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_2",trick.MonteVarRandom.GAUSSIAN) var1.set_seed(2) var1.set_sigma(0.6667) var1.set_mu(4.0) var1.set_min(-4.0) var1.set_max(4.0) var1.set_sigma_range(0) var2 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_3",trick.MonteVarRandom.GAUSSIAN,"s") var2.set_seed(3) var2.set_sigma(0.6667) var2.set_mu(4.0) var2.set_min(-4.0) var2.set_max(4.0) var2.set_sigma_range(0) var3 = trick.MonteVarRandom("dyn.baseball.time_to_fire_jet_4",trick.MonteVarRandom.GAUSSIAN) var3.set_seed(4) var3.set_sigma(0.6667) var3.set_mu(4.0) var3.set_min(-4.0) var3.set_max(4.0) var3.set_sigma_range(0) trick_mc.mc.add_variable(var0) trick_mc.mc.add_variable(var1) trick_mc.mc.add_variable(var2) trick_mc.mc.add_variable(var3) trick.mc_set_timeout(2) dyn.baseball.pos[0] = 0.0 dyn.baseball.pos[1] = 0.0 dyn.baseball.pos[2] = 0.0 dyn.baseball.vel[0] = 43.30 dyn.baseball.vel[1] = 0.0 dyn.baseball.vel[2] = 25.0 dyn.baseball.theta = trick.attach_units("d" , -90.0) dyn.baseball.phi = trick.attach_units("d" , 1.0) dyn.baseball.omega0 = trick.attach_units("rev/s" , 30.0) trick.stop(10.0)