/* PURPOSE: (Create the ODE world) LIBRARY DEPENDENCY: ((DrawStuff.cpp)) */ #ifndef DRAWSTUFF_HH #define DRAWSTUFF_HH #include #include #include "DrawStuffObject.hh" class DrawStuff { public: dsFunctions fn; // ** draw stuff function pointer structure int window_width ; int window_height ; DrawStuff() ; static void start() ; static void step(int) ; static void command(int) ; int draw() ; int shutdown() ; static void add_object(DrawStuffObject * dso) ; static std::vector objects ; } ; #endif