/******************************************************************************* * * * Trick Simulation Environment Software * * * * Copyright (c) 1996,1997 LinCom Corporation, Houston, TX * * All rights reserved. * * * * Copyrighted by LinCom Corporation and proprietary to it. Any unauthorized * * use of Trick Software including source code, object code or executables is * * strictly prohibited and LinCom assumes no liability for such actions or * * results thereof. * * * * Trick Software has been developed under NASA Government Contracts and * * access to it may be granted for Government work by the following contact: * * * * Contact: Charles Gott, Branch Chief * * Simulation and Graphics Branch * * Automation, Robotics, & Simulation Division * * NASA, Johnson Space Center, Houston, TX * * * *******************************************************************************/ /* PURPOSE: (Vector cross product difference) ASSUMPTIONS AND LIMITATIONS: ((3x1 vector implementation)) PROGRAMMERS: (((Les Quiocho) (NASA/JSC) (Jan 1990) (v1.0) (Init Release))) */ /* * $Id: dvxv_sub.c 49 2009-02-02 22:37:59Z lin $ */ #include "../include/trick_math.h" void dvxv_sub(double diff[], /* Out: Difference of cross product and difference */ double vect1[], /* In: Vector1 */ double vect2[]) { /* In: Vector2 */ diff[0] -= ((vect1[1] * vect2[2]) - (vect1[2] * vect2[1])); diff[1] -= ((vect1[2] * vect2[0]) - (vect1[0] * vect2[2])); diff[2] -= ((vect1[0] * vect2[1]) - (vect1[1] * vect2[0])); return; }