#include "trick/Scheduler.hh" Trick::Scheduler::~Scheduler() {} // Default implementation of add_sim_object adds sim_object jobs to the scheduler queues // if this scheduler handles that job type int Trick::Scheduler::add_sim_object( Trick::SimObject * in_object ) { unsigned int jj ; std::map::iterator class_id_it ; JobData * job ; std::map::iterator queue_it ; Trick::ScheduledJobQueue * curr_queue ; for ( jj = 0 ; jj < in_object->jobs.size() ; jj++ ) { job = in_object->jobs[jj] ; if ( (class_id_it = class_map.find(job->job_class_name)) != class_map.end() ) { job->job_class = class_id_it->second ; if ( (queue_it = class_to_queue.find(job->job_class)) != class_to_queue.end() ) { curr_queue = queue_it->second ; curr_queue->push( job ) ; } } } return 0 ; } // Default implementation of delete_sim_object removes all jobs associated with the incoming // sim_object from the queues in this scheduler. int Trick::Scheduler::delete_sim_object( Trick::SimObject * in_object ) { unsigned int jj ; std::map::iterator class_id_it ; JobData * job ; std::map::iterator queue_it ; Trick::ScheduledJobQueue * curr_queue ; for ( jj = 0 ; jj < in_object->jobs.size() ; jj++ ) { job = in_object->jobs[jj] ; if ( (class_id_it = class_map.find(job->job_class_name)) != class_map.end() ) { if ( (queue_it = class_to_queue.find(class_id_it->second)) != class_to_queue.end() ) { curr_queue = queue_it->second ; curr_queue->remove( job ) ; } } } return 0 ; } // These 2 routines should no longer be needed. (Alex 9/12/12) int Trick::Scheduler::write_sched_queue( FILE * fp , Trick::ScheduledJobQueue * curr_queue ) { return curr_queue->write_sched_queue(fp) ; } int Trick::Scheduler::write_non_sched_queue( FILE * fp , Trick::ScheduledJobQueue * curr_queue ) { return curr_queue->write_non_sched_queue(fp) ; }