/************************************************************************ PURPOSE: (Simulate a ... .) LIBRARY DEPENDENCIES: ((CrewModule/src/CrewModuleShape.o)) **************************************************************************/ #ifndef CREW_MODULE_SHAPE_HH #define CREW_MODULE_SHAPE_HH class CrewModuleShape { public: double sphere_radius; double cone_angle; double sphere_center_base[3]; double cone_point_base[3]; double plane_point_base[3]; double sphere_center_trans[3]; double cone_point_trans[3]; double plane_point_trans[3]; // Work variables double cone_vector_trans[3]; double plane_vector_trans[3]; CrewModuleShape (); bool containsPoint(double (&test_point)[3] ); void transformCoordinates( double (&rotation)[3][3], double (&position)[3]); void transformPoint( double (&rotation)[3][3], double (&translation)[3], double (&in_point)[3], double (&out_point)[3]); }; #endif