%name-prefix="REF_" %pure-parser %locations %parse-param {RefParseContext* context} %lex-param { void* scanner } %{ /* %debug %error-verbose */ #include #include #include #include "trick/RefParseContext.hh" #include "trick/vval.h" #include "trick/value.h" #include "trick/var.h" #include "ref_parser.tab.h" using namespace std; int REF_lex( YYSTYPE* lvalp, YYLTYPE* llocp, void* scanner ); void REF_error( YYLTYPE* locp, RefParseContext* context __attribute__ ((unused)) , const char* err) { std::stringstream message; message << "Syntax error: " << locp->first_line << " : " << err ; Trick::MemoryManager::emitError(message.str()); } #define scanner context->scanner #ifdef YYDEBUG #undef YYDEBUG #endif #define YYDEBUG 1 %} %start reference %union { char* sval ; int ival ; V_DATA vval ; REF2 rval ; } %token NAME %token I_CON %token ARROW %token END 0 "End of file" %type v_data %type param reference %type dereference %% reference: param { /* * This rule handles the collection of parameter name information. * When this rule fires the I->reference parameter, of type REF, * (same type used through io_* functions), is ready to be sent to * ref_attributes() */ $$ = $1 ; context->result = (REF2*)malloc( sizeof(REF2)); memcpy( context->result, &$1, sizeof(REF2)); } ; param: NAME { /* * This rule handles anything that starts with a NAME. That includes * parameters, input file variables, defines, enumerations, and * sizeof structure types. * This first rule will return a reference if the variable is a * parameter or a variable. */ int ret; $$.reference = NULL; $$.num_index = 0; $$.units = NULL; $$.pointer_present = 0; $$.ref_type = REF_ADDRESS; $$.create_add_path = 1 ; $$.address_path = DLL_Create() ; // Get the address and attrs of the variable. if ((ret = context->mem_mgr->ref_var( &$$, $1)) != MM_OK) { return ( ret); } // save the reference attributes allocated by ref_var so we can delete it after ref_name is called. context->reference_attr = $$.attr ; $$.num_index_left = $$.attr->num_index; $$.reference = $1 ; } | '&' NAME { /* * This rule handles the first name with a preceding address character. * Only parameters and vars are allowed to have a preceding "&" char. */ int ret; $$.reference = NULL; $$.num_index = 0; $$.units = NULL; $$.pointer_present = 0; $$.ref_type = REF_ADDRESS; $$.create_add_path = 1 ; $$.address_path = DLL_Create() ; // Get the address and attrs of the variable. if ((ret = context->mem_mgr->ref_var( &$$, $2)) != MM_OK) { std::stringstream message; message << "MemoryManager ERROR: Invalid reference: \"" << $2 << "\"."; Trick::MemoryManager::emitError(message.str()); return ( ret); } // save the reference attributes allocated by ref_var so we can delete it after ref_name is called. context->reference_attr = $$.attr ; $$.num_index_left = $$.attr->num_index; //$$.reference = strdup($2) ; } | param '[' v_data ']' { int ret; if ((ret = context->mem_mgr->ref_dim(&$$, &$3)) != MM_OK) { return (ret); } } | param dereference NAME { /* This rule handles every name level after the first with a "->" or "." */ int ret; char temp[512]; if ( $2 == 1) { // we have an ARROW, so dereference the address. $$.address = *(void**)$$.address; $$.num_index ++; } /* Check to see if previous parameter specified enough dimensions. */ if ($$.num_index != $$.attr->num_index) { std::stringstream message; message << "Dimension mismatch."; Trick::MemoryManager::emitError(message.str()); return (MM_PARAMETER_ARRAY_DIM); } $$.num_index = 0; if ((ret = context->mem_mgr->ref_name(&$$, $3)) != MM_OK) { return (ret); } // free the reference attributes, ref_name overwrites $$.attr without freeing it if ( context->reference_attr ) { free(context->reference_attr) ; context->reference_attr = NULL ; } /* create a new reference string because previous nodes may refer to old strings */ $$.num_index_left = $$.attr->num_index; sprintf(temp , "%s.%s" , $$.reference, $3) ; $$.reference = (char*)realloc($$.reference, strlen(temp) + 1) ; strcpy($$.reference , temp) ; free($3); } ; dereference: ARROW { $$ = 1 ; } | '.' { $$ = 0 ; }; v_data: I_CON { /* * Do not convert to double to ensure that there is no loss of precision */ $$.value.i = $1 ; $$.type = TRICK_INTEGER ; } ; %%