/* PURPOSE: ( Clock clock ) PROGRAMMERS: ((Alex Lin) (NASA) (April 2009) (--) (c++ port))) */ #include #include "trick/Clock.hh" #include "trick/exec_proto.h" #include "trick/release.h" Trick::Clock * the_clock = NULL ; /** @details -# Sets the global clock pointer to the current instance */ Trick::Clock::Clock(unsigned long long in_clock_tics_per_sec, std::string in_name) : name(in_name) , clock_tics_per_sec(in_clock_tics_per_sec) , rt_clock_ratio(1.0) , sim_tic_ratio(1.0) , ref_time_tics(0) { } int Trick::Clock::set_global_clock() { the_clock = this ; return 0 ; } int Trick::Clock::calc_sim_time_ratio(int in_time_tic_value ) { sim_tic_ratio = in_time_tic_value / (double)clock_tics_per_sec ; return 0 ; } double Trick::Clock::get_rt_clock_ratio() { return rt_clock_ratio ; } int Trick::Clock::set_rt_clock_ratio(double in_rt_clock_ratio) { long long curr_time = clock_time() ; rt_clock_ratio = in_rt_clock_ratio ; clock_reset(curr_time) ; return 0 ; } int Trick::Clock::adjust_ref_time(long long in_tics) { ref_time_tics += (long long)(in_tics / ( rt_clock_ratio * sim_tic_ratio )) ; return 0 ; } int Trick::Clock::sync_to_wall_clock(double align_tic_mult, int tics_per_sec) { long long curr_time ; long long sync_time ; curr_time = wall_clock_time() ; sync_time = curr_time - ( curr_time % int(align_tic_mult * tics_per_sec / (rt_clock_ratio * sim_tic_ratio) ) ) + int(align_tic_mult * tics_per_sec / (rt_clock_ratio * sim_tic_ratio) ) ; set_reference(sync_time) ; return 0 ; } /** @details -# Get the hardware specific wall clock time -# Subtract the simulation time to give a reference time. -# Save the reference time. */ long long Trick::Clock::clock_time() { long long curr_time ; curr_time = wall_clock_time() ; return ((long long)((curr_time - ref_time_tics) * rt_clock_ratio * sim_tic_ratio)); } /** @details -# Get the current real time. -# While the current real time is less than the requested time -# Release the processor momentarily -# Get the current real time. */ long long Trick::Clock::clock_spin(long long req_time) { long long curr_time ; curr_time = clock_time() ; /* Perform spin loop to allow current time to catch up to requested time */ while (curr_time < req_time) { curr_time = clock_time(); } return curr_time ; } /** @details -# Call the hardware specific wall clock time -# Subtract the reference time to give the elapsed real time. -# return the elapsed real time. */ long long Trick::Clock::clock_reset(long long ref) { long long curr_time ; curr_time = wall_clock_time() ; ref_time_tics = curr_time - (long long)(ref / (rt_clock_ratio * sim_tic_ratio)); return (long long)(ref_time_tics * sim_tic_ratio * rt_clock_ratio ) ; } /** @details -# Sets the clock's reference time to incoming value */ int Trick::Clock::set_reference(long long ref) { ref_time_tics = ref ; return 0 ; } /** @details -# Return the name of the clock */ const char * Trick::Clock::get_name() { return name.c_str() ; }