/* PURPOSE: (UnitsMap) */ #ifndef UNITSMAP_HH #define UNITSMAP_HH #include #include namespace Trick { /** * This map stores all the variables and their units and * provides a convenient way of getting variables units. */ class UnitsMap { public: /** * Returns a pointer to the singleton Trick::UnitsMap instance. * @return A pointer to Trick::UnitsMap. */ static Trick::UnitsMap * units_map() ; /** * Constructor. */ UnitsMap() {} ; /** * Destructor. */ ~UnitsMap() ; /** * Adds a variable with specified units to the map. * @param param The name of the variable. * @param units The units of the variable. */ int add_param( std::string param , const char * units ) ; /** * Gets the units for a specified variable. * @param param The name of the variable. * @return The units of a specified variable. */ std::string get_units( std::string param ) ; private: std::map param_units ; static Trick::UnitsMap* pInstance ; } ; } #endif