#include #include #include #include "trick/VariableServer.hh" #include "trick/memorymanager_c_intf.h" #include "trick/wcs_ext.h" #include "trick/message_proto.h" #include "trick/message_type.h" Trick::VariableReference::VariableReference(REF2 * in_ref ) { int k ; // VariableReference copy setup: set address & size to copy into buffer conversion_factor = cv_get_trivial() ; ref = in_ref ; address = ref->address ; size = ref->attr->size ; // char* and wchar* in Trick 7 have a type of string and wstring, respectively // but in Trick 10 they are type char and wchar (probably John Penn's fault), // so we need to keep track that they are really string and wstring string_type = ref->attr->type ; need_deref = false ; if ( ref->num_index == ref->attr->num_index ) { // single value } else if ( ref->attr->index[ref->attr->num_index - 1].size != 0 ) { // fixed array for ( k = ref->attr->num_index-1; k > ref->num_index-1 ; k-- ) { size *= ref->attr->index[k].size ; } } else { // arrays with pointers if ((ref->attr->num_index - ref->num_index) > 1 ) { // you cannot request more than one dimension because they are not contiguous message_publish(MSG_ERROR, "Variable Server Error: var_add(%s) requests more than one dimension of dynamic array.\n", ref->reference); message_publish(MSG_ERROR, "Data is not contiguous so returned values are unpredictable.\n") ; } if ( ref->attr->type == TRICK_CHARACTER ) { // treat char* like a c++ string (see below) string_type = TRICK_STRING ; need_deref = true; } else if ( ref->attr->type == TRICK_WCHAR ) { // treat wchar_t* like a wstring (see below) string_type = TRICK_WSTRING ; } else { need_deref = true ; size *= get_size((char*)address) ; } } // handle strings: set a max buffer size, the copy size may vary so will be set in copy_sim_data if (( string_type == TRICK_STRING ) || ( string_type == TRICK_WSTRING )) { size = MAX_ARRAY_LENGTH ; } buffer_in = calloc( size, 1 ) ; buffer_out = calloc( size, 1 ) ; } Trick::VariableReference::~VariableReference() { free(ref) ; free(buffer_in) ; free(buffer_out) ; }