/************************************************************************* PURPOSE: (Represent Websocket variable server connection.) LIBRARY DEPENDENCIES: ( (../src/WSSession.o)) **************************************************************************/ #ifndef WSSESSION_HH #define WSSESSION_HH #include #include #include #include "WebSocketSession.hh" #include "WSSessionVariable.hh" class WSsession : public WebSocketSession { public: WSsession(struct mg_connection *nc); void stageData(); /* -- virtual base */ void sendMessage(); /* -- virtual base */ int handleMessage(std::string); /* -- virtual base */ void setTimeInterval(unsigned int milliseconds); /* -- VariableServerSession specific */ void addVariable(char* vname); /* -- VariableServerSession specific */ void stageVariableValues(); /* -- VariableServerSession specific */ void pause(); /* -- VariableServerSession specific */ void unpause(); /* -- VariableServerSession specific */ void clear(); /* -- VariableServerSession specific */ void exit(); /* -- VariableServerSession specific */ static int bad_ref_int ; private: int sendErrorMessage(const char* fmt, ... ); //struct mg_connection* connection; /* -- Base */ REF2* make_error_ref(const char* in_name); /* -- VariableServerSession specific */ double stageTime; /* -- VariableServerSession specific */ std::vector sessionVariables; /* -- VariableServerSession specific */ bool cyclicSendEnabled; /* -- VariableServerSession specific */ long long nextTime; /* -- VariableServerSession specific */ long long intervalTimeTics; /* -- VariableServerSession specific */ }; #endif