#include #include "trick/SimObject.hh" Trick::SimObject::~SimObject() { while ( !jobs.empty() ) { delete jobs.back() ; jobs.pop_back() ; } } int Trick::SimObject::add_tag( std::string job_tag ) { std::vector ::iterator it ; for ( it = jobs.begin() ; it != jobs.end() ; it++ ) { (*it)->add_tag(job_tag) ; } return(0) ; } int Trick::SimObject::add_tag_to_job( std::string job_tag , std::string job_name ) { Trick::JobData * jd ; if ( (jd = get_job(name + "." + job_name)) != NULL ) { return jd->add_tag(job_tag) ; } return -1 ; } int Trick::SimObject::add_pre_component_object( SimObject * in_object , std::string in_name ) { /** @par Detailed Design */ /** @li push the component object onto the vector of pre_component objects */ in_object->name = in_name ; pre_component_objects.push_back(in_object) ; return(0) ; } int Trick::SimObject::add_post_component_object( SimObject * in_object , std::string in_name ) { /** @par Detailed Design */ /** @li push the component object onto the vector of post_component objects */ in_object->name = in_name ; post_component_objects.push_back(in_object) ; return(0) ; } Trick::JobData * Trick::SimObject::add_job(int in_thread, int in_id, const char * in_job_class_name ,void* sup_class_data, double in_cycle, const char * in_name, const char * in_tag, int in_phase , double in_start , double in_stop) { /** @par Detailed Design */ /** @li create a new job with the incoming characteristics */ Trick::JobData * job_ptr ; job_ptr = new Trick::JobData(in_thread,in_id,in_job_class_name,sup_class_data,in_cycle,in_name,in_tag,in_phase,in_start,in_stop) ; jobs.push_back(job_ptr) ; return(job_ptr) ; } Trick::JobData * Trick::SimObject::get_job( std::string job_name, unsigned int j_instance ) { std::vector ::iterator it ; // Look for the name for ( it = jobs.begin() ; it != jobs.end() ; it++ ) { if ( ! (*it)->name.compare(job_name) ) { if ( j_instance == 1 ) { return *it ; } else { j_instance-- ; } } } // We mess with the job name and prepend the sim_object name. :( if ( job_name.find(name + ".") != 0 ) { job_name = name + "." + job_name ; } // Look for the job with the sim object name prepended. for ( it = jobs.begin() ; it != jobs.end() ; it++ ) { if ( ! (*it)->name.compare(job_name) ) { if ( j_instance == 1 ) { return *it ; } else { j_instance-- ; } } } return NULL ; }