#ifndef STL_MANAGER_HH #define STL_MANAGER_HH #include #include "sim_services/STL/include/STLInterface.hh" namespace Trick { class STLManager { public: STLManager() ; virtual ~STLManager() ; static STLManager * getSTLManager() ; void checkpoint() ; void post_checkpoint() ; void restart() ; unsigned int addSTL( STLInterface & stlIn ) ; void removeSTL( STLInterface & stlIn ) ; private: //TODO: This needs to be a set, not a vector std::vector stlObjects ; unsigned int count ; }; } ; #endif