/************************TRICK HEADER************************* PURPOSE: (blah blah blah) *************************************************************/ #include "sim_objects/default_trick_sys.sm" ##include "FooFood.hh" ##include "FooInnerFood.hh" ##include "BarFood.hh" ##include "FooYummyFood.hh" class SimObj : public Trick::SimObject { public: Foo::Food foo_food ; Foo::Inner::Food foo_inner_food ; Bar::Food bar_food ; Foo::YummyFood foo_yummyfood ; /** Constructor to add the jobs */ SimObj() { } } ; // Instantiations SimObj ball ;