#include #include #include "trick/Environment.hh" #include "trick/env_proto.h" extern Trick::Environment * the_env ; /** @relates Trick::Environment @copydoc Trick::Environment::add_var */ extern "C" int env_add_var( const char * variable_name, const char * value) { std::string var_string ; std::string value_string ; // Add handling for NULL string. if ( variable_name == NULL ) { var_string.clear() ; } else { var_string = std::string(variable_name) ; } if ( value == NULL ) { value_string.clear() ; } else { value_string = std::string(value) ; } return ( the_env->add_var(var_string, value_string) ); } /** @relates Trick::Environment @copydoc Trick::Environment::get_var */ extern "C" const char * get_trick_env( char * variable_name ) { return ( env_get_var(variable_name) ) ; } /** @relates Trick::Environment @copydoc Trick::Environment::get_var */ extern "C" const char * env_get_var( const char * variable_name ) { std::string var_string ; // Add handling for NULL string. if ( variable_name == NULL ) { var_string.clear() ; } else { var_string = std::string(variable_name) ; } return ( the_env->get_var(var_string) ); } /** @relates Trick::Environment @copydoc Trick::Environment::print_vars */ extern "C" int env_print_vars( FILE * fp) { return ( the_env->print_vars(fp) ) ; }