/************************TRICK HEADER************************* PURPOSE: (blah blah blah) LIBRARY DEPENDENCIES: ( ) *************************************************************/ #define DRAW_THREAD C1 #include "sim_objects/default_trick_sys.sm" ##include "Buggy/Buggy.hh" ##include "DrawStuff/DrawStuff.hh" %{ const double BuggySimObject::time_step = 0.05 ; %} /** This class is the base ball class */ class BuggySimObject : public Trick::SimObject { public: Buggy buggy ; DrawStuff drawstuff ; static const double time_step ; /** Constructor to add the jobs */ BuggySimObject() { ("initialization") buggy.init() ; (time_step, "scheduled") buggy.step(time_step) ; DRAW_THREAD (1000000.0, "scheduled") drawstuff.draw() ; ("shutdown") drawstuff.shutdown() ; ("shutdown") buggy.shutdown() ; } } ; // Instantiations BuggySimObject buggy_so ; // Connect objects void create_connections() { // Set the default termination time //exec_set_terminate_time(300.0) ; }