#include #include "trick/RealtimeSync.hh" #include "trick/realtimesync_proto.h" #include "trick/exec_proto.h" #include "trick/message_proto.h" #include "trick/message_type.h" /* Global singleton pointer to the real-time synchronization */ extern Trick::RealtimeSync * the_rts ; /*************************************************************************/ /* These routines are the "C" interface to the real-time synchronization */ /*************************************************************************/ /** * @relates Trick::RealtimeSync * @copydoc Trick::RealtimeSync::enable * C wrapper for Trick::RealtimeSync::enable */ extern "C" int real_time_enable() { if ( the_rts != NULL ) { return the_rts->enable() ; } return(0) ; } /** * @relates Trick::RealtimeSync * @copydoc Trick::RealtimeSync::disable * C wrapper for Trick::RealtimeSync::disable */ extern "C" int real_time_disable() { if ( the_rts != NULL ) { return the_rts->disable() ; } return(0) ; } /** * @relates Trick::RealtimeSync * @copydoc Trick::RealtimeSync::start_realtime * C wrapper for Trick::RealtimeSync::start_realtime */ extern "C" int real_time_restart(long long ref_time ) { if ( the_rts != NULL ) { return the_rts->start_realtime(exec_get_software_frame() , ref_time) ; } return(0) ; } /** * @relates Trick::RealtimeSync @userdesc Return whether real-time synchronization is currently active. @par Python Usage: @code = trick.is_real_time() @endcode @return Trick::RealtimeSync::active (integer converted from boolean) */ extern "C" int is_real_time() { if ( the_rts != NULL ) { return((int)(the_rts->is_active())) ; } return(0) ; } int real_time_change_clock(Trick::Clock * in_clock ) { if ( the_rts != NULL ) { return the_rts->change_clock(in_clock) ; } return -1 ; } const char * real_time_clock_get_name() { if ( the_rts != NULL ) { return the_rts->clock_get_name() ; } return NULL ; } int real_time_change_timer(Trick::Timer * in_sleep_timer ) { if ( the_rts != NULL ) { return the_rts->change_timer(in_sleep_timer) ; } return -1 ; } extern "C" int real_time_set_rt_clock_ratio(double in_clock_ratio) { return the_rts->set_rt_clock_ratio(in_clock_ratio) ; } // The lock memory functions are most closely related to real-time but are // not required for syncing. Therefore keep the routines as stand // alone C functions. #if __linux #include #include #endif extern "C" int real_time_lock_memory(int yes_no) { /* lock or unlock memory based on yes_no parameter */ int ret = 0 ; #if __linux if ( yes_no ) { if ((ret = mlockall(MCL_CURRENT | MCL_FUTURE)) != 0 ) { perror("Error locking memory."); message_publish(MSG_ERROR, "Error %d when requesting memory lock.\n", errno); } else { message_publish(MSG_INFO, "Sim locked memory\n"); } } else { if ( (ret = munlockall()) != 0 ) { perror("Error unlocking memory."); message_publish(MSG_ERROR, "Error %d when requesting memory unlock.\n", errno); } else { message_publish(MSG_INFO, "Sim unlocked memory\n"); } } #endif #if __APPLE__ (void)yes_no ; message_publish(MSG_WARNING, "Warning: Trick on Darwin does not yet support memory locking.\n"); #endif return ret ; } extern "C" int exec_set_lock_memory(int yes_no) { message_publish(MSG_WARNING, "Warning: exec_set_lock_memory deprecated. Use real_time_lock_memory (auto-called)\n"); return real_time_lock_memory(yes_no) ; }