Commit Graph

8 Commits

Author SHA1 Message Date
Scott Fennell
087c98ce01
1191 monte exit code (#1196)
* #1191 refactor monte exit_string_status and fix char*[] array values

closes #1191
2021-10-18 16:08:47 -05:00
Derek Bankieris
40cf5c0b29 Note the process exit status of Monte Carlo runs
Closes #481
2019-06-21 14:02:03 -05:00
jmpenn
84f67ef79f
Update all enums in MonteCarlo with prefixes, so as to not conflict with other enums. (#650) 2018-07-25 13:05:10 -05:00
Michael Vetter
18f0d7e871 Remove trailing whitespaces
Makes it easier to edit the files. So if we press 'end of line' we are
really at the end of line.
2016-11-08 10:25:07 +01:00
Alex Lin
3a261929e8 Monte carlo AttributeError's caused by bad configuration still returns zero in master sim #269
If there were bad runs, the master will now exit with a non-zero status.
2016-08-03 15:01:03 -05:00
Alex Lin
bc6cb589e3 Monte carlo AttributeError's caused by bad configuration still returns zero in master sim #269
The return code from parsing the monte carlo input was always set to zero and not checked.
Retured the return code from parsing the input. Added an exit if the input was not parsed
correctly.
2016-07-26 13:40:38 -05:00
Alex Lin
941eb5c1cc Remove duplicate stand-alone libraries
I changed trick comm so that there is only one version built, not a slightly different version
if you are in or out of a sim.  While I was in the trick comm code, I removed all of the
unnecessary system header file inclusions out of tc.h.   I modified each of the source files
to include the system files it requires.  Some sim_services files were including tc.h and
also had to be edited to add headers.  I removed the stand-alone makefiles out of all
of the trick_utils directories.  Finally I modified the master makefile to exclude the
trick_util directories comm, math, and units from being archived into libtrick.a.  Each of
those directories will create their own library and will be included when linking a Trick sim.

refs #71
2015-06-24 15:58:17 -05:00
Alex Lin
19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00