Commit Graph

5 Commits

Author SHA1 Message Date
Alex Lin
fb7432d096 Add direct STL checkpointing
Modified ICG to save the non-canonical name for STLs.  This is typically more readable
because it is shorter.  Added code to the variable server to filter out requests accessing
STLs, because those accesses will not currently work.

refs #206
2016-04-04 15:07:57 -05:00
Alex Lin
543bbc0585 Add option to validate pointer addresses in variable server clients
Added a flag called validate_address to each variable server thread.  When
activated each pointer address will be tested to see if it is in memory
the memory manager is tracking.  If it is then everything proceeds normally.
If it does not, then an error return value is returned for the value of this
variable.

refs #193
2016-02-25 08:56:04 -06:00
Alex Lin
692d962b90 Sending the variable server a variable name that lists a composite type causes core dump
Duplicating change from 15.1.1.
If a variable resolves to a class/structure type the variable server tries to free the
attributes associated with that variable name.  But the attributes usually point to
a fixed place in memory that is not allocated.  I removed the free statement.  I don't
believe this will lead to a memory leak.

refs #165
2016-01-26 16:02:15 -06:00
Alex Lin
7e542440d1 Add a time variable in seconds to the variable server
Added a time variable that is in seconds.  A created a special case
for var_add if you add "time" then this variable will be added to
the list of variables returned.

trick.var_add("time")

refs #151
2016-01-14 10:49:27 -06:00
Alex Lin
19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00