jmpenn
8c97db25f4
Cleanup the Cannon Readme's and Sim Tweaks of Clarity ( #659 )
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* Delete a bunch of old png's.
* Make g (acceleration of gravity at sea-level) a parameter rather to make doc cleaner.
* Update Cannon READMEs to be more informative.
2018-08-17 17:07:06 -05:00
John M. Penn
bac90aac14
Fix cannon_impact, by updating it to the version in the tutorial. Oops. Ref #439
2017-11-08 14:13:40 -06:00
John M. Penn
6aad66646f
Update cannon_impact function for tutorial. Ref #439
2017-06-13 15:53:44 -05:00
John M. Penn
876075e325
Use include paths relative to TRICK_HOME/include in Cannon sims. Ref #438
2017-06-06 13:04:12 -05:00
John M. Penn
9ac0f64f10
Organize model functions and prototypes. Refs #338
2016-11-17 16:04:07 -06:00
Michael Vetter
18f0d7e871
Remove trailing whitespaces
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Makes it easier to edit the files. So if we press 'end of line' we are
really at the end of line.
2016-11-08 10:25:07 +01:00
John M. Penn
8ad462cd1c
Improve organization of Cannon sim files. Ref #338
2016-11-01 18:16:26 -05:00
John M. Penn
11f52b9274
Update impact time calculation in canon analytic
2016-10-27 13:19:27 -05:00
John M. Penn
8b89bac5ad
Update cannon headers
2016-10-20 19:10:58 -05:00
John M. Penn
8e7285f116
Add modelTime integration to SIM_cannon_numeric
2016-10-20 17:39:32 -05:00
John M. Penn
4f9c1cdc0b
Get rid of SIM_cannon_dt and combine Sim_cannon_contact and SIM_cannon_integ
2016-10-20 17:35:27 -05:00
John M. Penn
9b1ef5404a
Update SIM_cannon_analytic and add ability to launch new graphics client. Ref #320
2016-10-19 17:39:47 -05:00
Alex Lin
149e01a4c9
Fix warnings in cannon sims
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Fixed a lot of warnings about missing prototypes and unused variables.
refs #245
2016-06-02 09:37:42 -05:00
John M. Penn
51447119b4
Consolidate all of the Cannon sims into one directory. refs #191
2016-02-23 11:44:18 -06:00