Created a new message class that will copy incoming messages to a
buffer area. The buffer area is pre allocated during simulation
initialization. On a separate thread the buffer area is written
to std::cout.
Found more places where symbolic links cause havoc. Also added back a #define
that was removed in parameter_types.h and added back the messaging routines to
the list swig processes.
Fixed the configure script to allow the user to specify using a python3
interpreter. Had to change the the way to load the swig generated python modules.
Also had to change code dealing with python strings, oct, long, and
boolean operations.
refs #258
Copied the units_conv.c from 15 that includes the new units to master.
Swept through the code removing includes to Unit.hh and UCF.h where they
are no longer needed. Remade makefile dependencies.
refs #231
Changed the handling of how we handle doubles and ints allowing
more mathematical operations like multiplication, division, and
some limited exponentiation.
refs #231
Initial checkin of using udunits for measurement units conversions. Replaced
our conversion code in ICG and swig code to use udunits.
Also added code to convert unit symbols that we used in Trick that are different
names in udunits.
Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.
refs #231
Wrote a python routine called get_value_by_ref_name that takes
a variable name string as an argument. The string is passed to
ref_attributes to find the address and returns a REF2 structure. The REF2
structure is passed to ref_to_value and the type and value of the variable
is returned in a structure. We call vval_<type> to extract the raw value
from the structure and return that to python space.
Made a couple of other bug fixes in the FieldVisior and cpp input file
example found while investigating this issue.
refs #123
Moved the header files and the swig .i files to include/trick/swig. Adjusted the
source files and the convert_swig script to find the headers in their new
location.
refs #67
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.
refs #63