Removed the catches for std:exceptions and unknown exceptions. The best way
I found to provide a clue to where the exception comes from is to allow the
handler for unhandled exceptions execute. This is std::terminate which calls
abort and trips a SIGABRT. I added a signal handler for SIGABRT which like
SIGSEGV, we can print a stack trace or attach a debugger to the process before
exiting. The stack trace print is on by default. By default the signal
handler is on, stack trace is on, debugger is off.
refs #220
Created a thread trigger container class to hold all of the various thread triggering
mechanisms. I wanted to avoid allocating/freeing trigger mechanisms. I added
an eventfd and futex trigger types. Updated SIM_threads_simple test sim to use
show how to set the thread trigger type.
refs #148
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.
refs #63